Started by 123outerme, August 17, 2017, 09:45:20 PM
0 Members and 1 Guest are viewing this topic.
Quote from: c4ooo on August 20, 2017, 01:21:30 AMAdd smooth scrolling
Quote from: c4ooo on August 20, 2017, 01:51:20 AMSince a tilemap takes next to no ram relative to the gigabytes found on a modern computer, the easiest thing would be to combine all the separate tilemaps into a single world tilemap. From there smooth scrolling is easy (I can give some pseudo code if you want). I would not recommended using the chunk based approach you described. Chunk based worlds are only really useful when the world is to big to fit in ram or be render all at once (eg Minecraft or some open world RPGs).
Quote from: xMarminq_ on August 20, 2017, 02:46:03 PMWould you consider the wizard looks in the direction you put it in? ...or do you want to keep the feel of the game?
Quote from: c4ooo on August 23, 2017, 08:34:20 PMWASD + space Or WASD + E
Page created in 0.065 seconds with 32 queries.