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#11
Calculator News, Coding, Help & Talk / Re: Wireless Messaging between...
Last post by Yuki - January 29, 2024, 12:34:43 AM
Well, it's called Telnet but it's pretty much a serial monitor on the calc side like the one that comes with the Arduino IDE, no unix shell needed. It was designed for use with one but you don't really need one.
#12
Do you know any other way to communicate without telnet terminal? Because I don't have access to a unix shell and I don't know how to use it. It also seems like an overkill for my purpose.
#13
Calculator News, Coding, Help & Talk / Re: Wireless Messaging between...
Last post by Yuki - January 28, 2024, 08:50:41 PM
Yeah, from what I remember it's not easy for a calc to communicate with an Arduino due to timing issues and the CPU being barely powerful enough for fast serial communications, I'd advise trying with one Arduino first at low speeds with the build-in Serial library (iirc you can plug the TX and RX pins directly on the 2.5mm jack), and on the calc itself use a telnet terminal such as this one: https://www.ticalc.org/archives/files/fileinfo/141/14141.html
#14
I'm currently working on a project where I make two calc ti84+ wirelessly message each other using a 2x Arduino Uno and a 2x nrf24l01 module. i connected the calc to my arduino using a 2.5mm jack. i used the Articl library, and it seems to work for sending characters from Arduino to a calc. i have no idea how to receive it from the calc. my idea is to get the sending and recieving from the serial monitor and calc achieved. if that is working, then i replicate this on another TI84+ calc and then use the nrf24l01 to allow both calculators to communicate wirelessly. i'm really bad at coding and don't have much experience with TI calculators. i need someone to help me code the Arduino and TI 84 calculators for this project. ty!
#15
Randomness / Re: I gut lunix and i got 6 vi...
Last post by Dream of Omnimaga - January 18, 2024, 12:50:57 PM
I found the answer:


#16


Back in 2001 and 2002 I released 11 calculator RPGs and 1 point-and-click game for the TI-83 Plus monochrome series. The series was revived in 2009 with one final game: Illusiat 13: The Final Chapter.

Unfortunately, I lost interest in the project about 90% into development and only a few minor updates were released in early 2010 to fix some bugs in the version that was made public back then. In recent years, however, I began reviving several calculator and even one PC projects and this time around it could be Illusiat 13's turn as I began fixing stuff, improving difficulty by reducing grinding in the process. This revival attempt might be a long process, though, because I no longer have the project notes due to losing them years ago.

Here are the changes I've made so far.

-The save file is now archived at most times
-You can now exit the game with CLEAR when in the menu.
-Added Doors CS header and icon (although on the regular 83+ there isn't enough space to keep both this game and DCS7 installed)
-Increased experience and gold gained per battle
-Increased elemental experience gained when using magic
-Fixed error allowing you to enter the Hope Sanctuary before obtaining any key
-Made the game slightly more family-friendly

Something I might Add is a feature in the battle CAST menu where pressing a number key from 1 to 6 automatically chooses the associated magic spell and use it (1 PYRO, 2 ICE, 3 BLITZ, etc). This will speed up magic selection during battles as long as you remember which spells are associated with what digit. As for what else remains to be done, well there's an optional dungeon, the final one and some enemies and bosses including the creation and addition of their respective data.
#17
Randomness / Re: I gut lunix and i got 6 vi...
Last post by Dream of Omnimaga - December 27, 2023, 07:49:35 PM
i need halp so i bought $900 Google Adsense to advertist my lunix poblem
#20
General Help & Troubleshooting / Re: Downloading files help
Last post by Dream of Omnimaga - November 29, 2023, 08:53:04 AM
https://codewalr.us/attachments/1196_8aa41bf5de955b875fa83a49d6fc85a09bf0b91f

Add a .zip extension to the file after downloading it.
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