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You need to have 5 posts and not be part of restricted usergroups in order to use the WalrusIRC embedded shoutbox. However, you can also access our IRC channel called #CodeWalrus via EFnet.

Recent Posts

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1
It would be nice to have some game play on video.
Just for archive reasons.
2
Thank you, Strontium.
It's nice to hear that you like what you see so far :)
Very motivational.

Now I feeling like giving out a small demo of the game!


p.s. If there is any artists out there that would like to help with tile and character art that would be awesome.
3
So... I finally got this up and running on my calc and CEmu.

Is this an original idea or are you trying to remake a game that already exists. If the latter, can you provide a link as to what this should look like in action?

Looks pretty good so far. I see the issues with rendering you were talking about.

Now... i finally may be able to help.

I was unable to install the Atlassian Sourctree on my WinXP platform as it doesn't support WinXP -- go figure. So im a bit at a disadvantage. Trying to rectify. I finally downloaded Win10; but before I install it, I wanted to get a SSD and a memory upgrade from 4GB to 8GB. That should be done by Wednesday of this week.

Chat later.

4
Media Talk / Re: Funny (and awesome) picture thread
« Last post by xlibman on Today at 12:05:43 am »
5
Media Talk / Re: Funny/awesome Youtube videos
« Last post by xlibman on Yesterday at 11:53:13 pm »
This vid is kinda random >.<



I won't spoil anything but watch until the end
6
This game looks pretty spicy - I don't know how I missed this thread when it was posted in March. I look forward to playing it when it's complete :)
7
Yes, according to the poll the game will be balanced for squads.

Don't worry about the complexity. This game isn't meant to be brutal like X-COM or Fallout.

Old engine screenshots down below!

New stuff that was added:
-You can look around properly (Thanks to trigonometry)
-There's 2 weapons: Rifle and the Rocket Launcher (attachment below)
-Multiple enemy pseudo AI added (including a generic-gunman functionality)


Above: Explosives demo


Above: Looking around with the mouse

Also I don't know how I made such a big mistake, but MOS was definitely not in-dev for 3 years. At most it's 2.5y as of today. The planning phase might have gotten that far though.
8
Still no fix, @MateoConLechuga but now you can vote for what gets made next!

http://www.strawpoll.me/14586004
9
Calc Projects, Programming & Tutorials / Re: Reuben Quest: Lost Between Times
« Last post by E37 on December 09, 2017, 03:45:52 pm »
I only had that bug happen when I had some part of my RAM corrupted or rarely after saving, exiting and relaunching the game (without a RAM clear before relaunch)
Anyway... It almost definitely has something to do with bad saves. It only triggers when loading a game.
10
PC, Mac & Vintage Computers / Re: Text to speech...in my own voice python
« Last post by JWinslow23 on December 08, 2017, 03:20:53 pm »
Nah, it's just the method I chose to go about this is horrible. My voice itself is fine :P
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