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Rubby Bird 100

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Juju:
By gameblabla



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xlibman:
Is it me or does the game sometimes slow down drastically? O.O

Also you should add the controls/how to play to this thread.

gameblabla:

--- Quote from: DJ Omnimaga on October 05, 2016, 02:45:46 am ---Is it me or does the game sometimes slow down drastically? O.O

--- End quote ---
Yes, it does this on slow computers...
Drawing 100 birds with their own logic at one time is like trying to get a 2D benchmark running smoothly on a Pentium Pro...
I guess i could try removing the requestAnimationFrame line but then we would have a OMS-like issue with the score/framerate.
(becomes with requestAnimationFrame, if it slows down, it quickly gets back up to normal speed)


--- Quote ---Also you should add the controls/how to play to this thread.
--- End quote ---
I guess the in-game instructions are not enough...
You have to keep alive the 100 birds as long as possible by touching them.
However, you need to take in account several things :
- If a bird becomes dark, it means he is soon going to die.
- See the green numbers ? That's the number of birds you need to keep alive.
If it drops below, it's game over.
- The bird's limit increases as the game progresses.

Also, sometimes, the number of birds alive sometimes disappear.
I'm not sure if Juju updated it but i would suggest he does so.
Thanks

Juju:
Yep, I just updated.

Snektron:
This looks like it would work well with /walrii in wirc :P

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