Join us on Discord!
You can help CodeWalrus stay online by donating here.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - CKH4

#16
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 26, 2015, 09:51:23 PM
Quote from: DJ Omnimaga on September 26, 2015, 05:51:49 PM
Yeah that's what I thought. Ideally we wouldn't want to put too much stress on certain areas of the device, to prevent parts from breaking earlier than normal. Also what if the time travel was instant? O.O
For me it'd mean that I'd have like twice as much time.

Quote from: semiprocoder on September 26, 2015, 08:30:11 PM
Imagine having everything but your house slowed down like 100 times. How big of bills would you have to pay. For example, the avg. american house uses 908 kwh per month at 0.12 dollars per kwh. Then you would pay about 91 megawatts at 12 per killowatt. That translates to about 10.9 thousand dollars per month.
That is a good point for why slowed down time is a bad idea.
#17
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 26, 2015, 01:30:48 PM
Ah OK. The only issue i could thrink of is that there might be an extreme build up of power right where it slows down. Maybe you'd need something to limit the power transmitted right at the edge of the bubble.
#18
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 24, 2015, 11:53:04 AM
Probably not too bad because nowadays you can get 1gb/s over Ethernet and 6gb/s over sata. (Also I think you can get like 3gb/s on pci-e (500mb/s per row))

Edit. Nvm the max transfer speed of Ethernet is 125mb/s
#19
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 23, 2015, 03:47:54 PM
That would be hilarious but good for the calc community.

Also solution: keep the WiFi card outside of the time bubble :P.
#20
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 23, 2015, 02:25:47 AM
Sadly no, right now its just lack of time (build a time machine :P).
#21
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 22, 2015, 05:05:38 PM
Yes but I won't be as active. More likely I'll read but not post that often.
#22
Calc Projects, Programming & Tutorials / Re: 3 Pixels Tall
September 22, 2015, 02:08:50 PM
Ah sorry but for right now I'm not working on the game. Its possible to see this come back and I'll try to @mention you if it does. I would not get overly hopeful of its return though. Also the reason that it's stopped is because I don't get the same joy out of calculator coding as I used to.
#23
Drawing & Animation / Re: Walrii fanart
September 20, 2015, 02:07:46 PM
I think that for the HD walrii clone it'd be cool if there were more frames.
#24
Wow that sounds great. That is a massive specs boost.
#25
Web / Re: A new calculator site, 6 years in the making
September 04, 2015, 12:04:31 AM
It must use transform: translate3d() for the moving grid because that would do it. Nothing else on that site should though.
#26
I think it'd be cool if there were screenshots that showed what the code accomplished in the future parts of the tutorial. Anyways this is a really nice start on the tutorial, I hope to actually read all of it soon (I've just skimmed through).

Also maybe once this is done if could be front page news because that might make convince more people to try to use it.
#27
That is pretty good. I think it will look nice if tr1p1ea adds it to the game.
#28
Wow that is very impressive. I can't wait to see the new version.
#29
Gaming / Re: What multiplayer games would you play?
September 01, 2015, 11:50:27 AM
I'd like to suggest having a creative plot area, a creative community build area and possibly even a survival area. I used to be an avid command block user so its possible that I could help although my skills are pretty much 0 now.
#30
Gaming / Re: What multiplayer games would you play?
August 31, 2015, 11:32:14 PM
Yeah it's more of allowing people who I don't know in real life to see people that I do know in real life and vice versa.
Powered by EzPortal