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Messages - Jokeriske

#46
Gaming / Re: Runescape 3
May 26, 2016, 04:13:47 PM
Quote from: DJ Omnimaga on May 17, 2016, 04:23:29 PM
Yeah, this is what I am guessing, although I doubt it has something to do with the C++ vs Java client. Or do you mean that you can only use the low graphics in the Java client and not the C++ one? But yeah old game graphics are often not made to use new graphic card technologies. It's strange if there is such disparate performance within one single game software, though. I guess that rather than replacing the old graphics engine they added an HQ one side by side and kept the old one intact.

yeah the java client is lagging on low graphics, but all java games seem to run badly on my PC
#47
Quote from: DJ Omnimaga on May 26, 2016, 03:01:43 AM
dot.tk was actually a domain name service but when I last used it, it only supported redirects. Later it supported using the domain name on websites, but I think their nameservers or DNS stuff were just terrible, so half of the time websites located on .tk domain names would never load at all. But I guess that's the price to pay for free services. Also they had a policy about how domain names were deleted if the site had less than 45 visitors per month or so, which I had an hard time getting at first back then.

we bought our domain name from trans ip , it was like 2 euros for 1 year, the only expensive thing was our email systems.

yeah we get more then 100 visitors each day so that was not the problem at dok.tk
#48
Hardware / Re: Custom Server
May 25, 2016, 01:16:56 PM
Quote from: SiphonicSugar on May 19, 2016, 10:07:05 PM
Hey, I'm going to work on bringing the price of that down, so.. yeah.  ;)


alright :)
#49
Quote from: DJ Omnimaga on May 23, 2016, 06:10:43 PM
Hm I'm sure there must be a tutorial somewhere. I myself never used it so I would have and hard time getting used to Github but at some point I want to put my old code there. In  any case, though, you can always include the source with the game zip file :P

yeah true :p
#50
Quote from: DJ Omnimaga on May 23, 2016, 08:46:09 PM
On a side note, if you were using dot.tk service, then good move to have switched away from them, because I used them in 2004 and many people used them in 2010-11 and the uptime was absolutely terrible. (it depends which year)

yeah, we are going to try to do everything by ourselfes, hosting and developing our websites :)
#51
Quote from: DJ Omnimaga on May 22, 2016, 06:38:44 PM
That could be a nice idea. Try to put it on Github or something.


i dont understand how Git works, my english is too bad for those words i dont understand them
#52
Quote from: DJ Omnimaga on May 22, 2016, 02:55:34 PM
Ah ok. Does it mean you no longer want any music to be in the game or if you are still open to any future help by other people?


yeah we are still open for any help we can get :)
#53
Quote from: DJ Omnimaga on May 22, 2016, 02:38:55 PM
Ah that sucks. D: Hopefully I can help at some point if the game resumes again.


yeah we are still working on the game, but no music :/
#54
Quote from: DJ Omnimaga on May 21, 2016, 06:45:27 PM
Nice to hear you got  a newer computer. Also Jokeriske did you make other songs for the game by the way? If you would like in-game music like the town music in The 4th Coming and don't mind if it sounds like Playstation 1 music then I could maybe help if I get some time.

That's the only song we have, and probably our last one because Niels is in university and he doesen't have time for making music anymore which is unfortunate :/
#55
i'm thinking about making this one open source
#56
Quote from: WholeWheatBagels on May 21, 2016, 06:28:09 PM
These are cool! The art style kinda reminds me of The Witness.

I think I might even use the fourth one.

You are free to use it :) , i'm wondering for what you are going to use it :)
#57
Quote from: DJ Omnimaga on May 19, 2016, 07:03:25 PM
Maybe that could be the premise for a Vahalla 2D prequel, with Vahalla occuring decades later after the zombies spread across the entire world (or island) and the island survivors having evolved into some sort of medieval civilization? Closer to the nuclear plant you could also have monsters mutated from animals or humans, but instead of being zombified they would have gained magical powers?



As for nuclear cataclysms, if anyone wants to make a :walrii: game that involves the other Walrii crossovers, then the premise is that 1000 years after World War 3, walruses are now dominating the world, but mutated into various walrus species in the first few decades due to nuclear fallout, which resulted into the many crossovers we all know (often with objects or animals from our current civilization) and some of them can now fly. Note that this doesn't explain how Walriichu, for example, became a thing, but it could just be a mutation coincidence or the result of a magical spell resulting into even further mutations at one point in the past. :P


yeah, #dreams #iwanttobeabletocodethat
#58
Quote from: DJ Omnimaga on May 21, 2016, 07:53:52 AM
I actually like the new one even better, plus it's not as blurry for some reasons :)

I think there should be less grass on the road, though.


i'm glad you like it :) , thanks for your feedback, i think the grass is too much too
#59
Hardware / Re: Custom Server
May 19, 2016, 04:00:28 PM
Quote from: SiphonicSugar on May 18, 2016, 11:29:25 PM
Eh, that seems like a good budget, I'll try to design it for ya and tell you about any problems. I'll start with having a max of like 32 players on each server.

Also, what Battlefield game?

EDIT: Wait, apparently you have to be some type of hosting partner with EA to have a battlefield server...
         http://pcpartpicker.com/p/czz4t6 is the link to the design and we are looking at about €726... But I can drop that a little bit...


Thanks for making a list for me, i really apriciate it :) , oh i didin't knew you had to become a partner O.o



Quote from: DJ Omnimaga on May 19, 2016, 03:50:26 PM
On a side note, I hope you have some plans for ventilation, because a server room will definitively get very hot with no air conditioning.


Yeah i have plans for that too :)
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