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"Rogue Dungeon" Art

b/Drawing & Animation Started by LD Studios, February 25, 2015, 01:41:48 AM

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u/CKH4 March 01, 2015, 09:03:46 PM
I like that new one a lot. I agree that the trees shading could be different but I still like the feel for it.
u/LD Studios March 01, 2015, 09:09:32 PM
Quote from: Eiyeron on March 01, 2015, 09:01:50 PM
And you say that my tileset is better than yours? I want to use your sets!

Oh and by the way, try adding a better shading to the trees, it could be a good lighthing exercise! ;)
Thanks a lot, yeah I can tell the shading needs a bit of work, lighting/shading is one of my weak points, but fixing it up would definitely be good practice, I'll try that once I get a chance!

Quote from: CKH4 on March 01, 2015, 09:03:46 PM
I like that new one a lot. I agree that the trees shading could be different but I still like the feel for it.
Thanks, actually the only new tiles in that mockup are the lightened bush and the trees, the rest was already in the spritesheet, I just hadn't used them in a mockup yet.
u/Duke "Tape" Eiyeron March 01, 2015, 09:12:38 PM
Yeah, Shading is one of the hardest part because you're giving volume to your drawing. Hope you'll get to something neat!
u/LD Studios March 01, 2015, 09:29:52 PM
Here's the updated spritesheet by the way, if anyone wants it
u/Duke "Tape" Eiyeron March 01, 2015, 09:30:47 PM
DO you have a defined palette or do you choose colors on the fly?
u/Dream of Omnimaga March 01, 2015, 11:14:24 PM
Do you have those characters facing all 4 directions as well?
u/LD Studios March 02, 2015, 12:07:38 AM
Quote from: Eiyeron on March 01, 2015, 09:30:47 PM
DO you have a defined palette or do you choose colors on the fly?
I did when I started, but then I had some contrast issues so I start adding more shades. At some point, I should probably get a list of all the colors I'm currently using and sort of clean up/organize the palette.

Quote from: DJ Omnimaga on March 01, 2015, 11:14:24 PM
Do you have those characters facing all 4 directions as well?
No, they only face left/right, but for rogue-like style games, I don't think more directions are really necessary, I feel like backwards facing sprites would just look confusing and out of place on the screen.
u/Dream of Omnimaga March 02, 2015, 04:32:34 AM
Aah ok, I was wondering in case I wanted to use them in a game other than rogue. A while ago I had an idea for a CSE/HP Prime RPG with 8x8 tiles and with some modifications I feel that your characters would fit well. :P
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