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Messages - novenary

#2356
By the way I think staff board posts count against your total posts. We may want to change that, let me check.

Yup it does, let me look into fixing it.
#2357
I like the first two colors but shouldn't the background be a tiled pattern that says THE GAME ? :P

(Also if we're talking about the theme, we probably want to change the smileys.)
#2358
Yeah I think speed is important as well but stability should be the primary focus right now. We can figure out other ways to speed up page loading later.
#2359
Games / Re: Read before posting your files
November 15, 2014, 11:23:49 AM
Hmmm, aren't Linux/OSX programs allowed ? Stuff may be cross platform but there are utilities that only run on UNIX based systems.
#2360
What Pimath said. At first I wanted to use the TIOS floating point routines but I'll just use Xeda's 24 bit float stuff.
#2361
Quote from: aeTIos on November 14, 2014, 07:16:35 PM
The Prime is also reasonably priced for it's 400MHz + touchscreen capabilities. And it looks nice.
Yeah, plus the 32MB of available RAM are more than enough considering that you don't really have access to the full 64MB on the CX but only about half that.
#2362
Calc Projects, Programming & Tutorials / Re: nVVVVVV
November 15, 2014, 11:14:58 AM
Hmmm I hope you can focus on a project eventually lol. How many did you drop ?
Look at me talking as if I wasn't in the same situation...
#2363
Nice sprites as usual DJ. I didn't really keep up with the thread on Omni so it's nice to see them all in one place.
#2364
Media Talk / Re: Ponies
November 15, 2014, 11:10:33 AM
Hmmm I don't know if I'm really excited about ponies anymore. :( We'll see how season 5 and the new movie go.
#2365
Drawing & Animation / Re: Some sprites by DJ Omnimaga
November 13, 2014, 10:41:33 AM
Hmmm that's a rather large amount of sprites. Nice collection !
#2366
Pretty impressive as usual.
* Streetwalrus wants a Prime
#2367
If you need, feel free to steal some code from Pokespire (it doesn't use n2Dlib anymore but it'll be pretty easy to port it back). Plus you should totally use my repo tree and makefiles. :P
#2368
The log off issue might just be due to cookie expiration or something. It happens to me often on Omni and other forums.

Something much more annoying is that I get a session timeout for posting just by reading the threads. >.>
#2369
The plan was to have both versions and you can choose the difficulty when starting a new game. Since it's just some extra enemy buffs it's pretty easy to do.
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