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Messages - Adriweb

Consoles / Re: Graphics-hacking Super Mario Bros.
February 21, 2018, 10:06:22 AM
Well it's doable already, no need to ask Mateo, anyone can :D
Surprise! The Project Builder (but also TI-Planet's archives) now embeds a much improved version of WebCEmu, based on current developments (lots of nice work from Jacobly and Mateo, regarding LCD / SPI / DMA etc.)

The interaction with the browser (especially for the display of the screen, but also the emulation infinite loop) is now written in such a way that there is no need for threading anymore, which simplifies a lot of things, and allows not to encounter weird behaviour (slowness in particular) in recent Chrome versions for example, with these APIs JS being a little too new ... And consequently, the speed of emulation is also closer to the real thing.

In addition, WebCEmu is now built in WebAssembly format, which makes it both faster and smaller :)
Looks terrific!
I've never actually written any 3D rendering code myself, so I probably can't help on that part, but maybe general opts.
Is the code hosted somewhere like GitHub ?
Quote from: xlibman on November 11, 2017, 01:02:05 AMActually it's higher than that for this month. In US dollar the regular price is $12, which is around CAD$15
Oh lol, I thought the $12 was in CAD not in USD :P

Anyway, I'm glad this all seems resolved now.
Hm, I just donated 12 $CAD since I read this should cover it. ¯\_(ツ)_/¯

(and I just had to pay 600+ eur for housing tax >.> so what's 8 more euro lol)
Bumping this topic - there's only a week left to participate, don't be late ;)
"Live" participation status and countdown available here:

Also, we've added some more goodies on each categories :D

Good luck!
Just to let people know I've ported this to the CE - it turns out it was quite easy actually, I feared it was going to be annoying, but I was pleasantly surprised :)

Anyway, it's easy to port "CLI" stuff now. For instance, here's a simple RPN calc I found on GitHub that took basically 2 minutes to get running (fprintf -> nio_printf):

Source (has a "single" version with just one .h and one .c for easy project inclusion):

(via TI-Planet)

TI-Planet and Planète-Casio are organizing a free contest with about 1400€ of prizes to win, including many latest calculators, among which the NumWorks, TI-Nspire CX CAS, TI-83 Premium CE, Casio fx-CP400+E, Graph 90+E, HP Prime and several HP Prime mobile apps, the TI-Innovator... !

Prizes also have goodies like pens, bags, stickers, TI-Planet premium accounts...

You can participate in the category of the prize you want to win - the goal is, in the provided program, to get the best score according to the best "stellar configuration" (optimal coordinates). Then submit your configuration with score by email.

Have fun and good luck, it's open until November 5th :)

Just crossposting that here, but you can find more info there:
Tech, Science, IT discussion & News / Re: iPhone X
September 13, 2017, 07:33:36 PM
It's a very good phone (hardware+software, especially since they go together, which is why it doesn't *need* more RAM), but indeed the price is ridiculous :)
That said, as one can read on Reddit for instance, the highest range in the other brands are extremely similar, I think I read the Note 8 is like only $50 cheaper.
Calc Projects, Programming & Tutorials / Re: Linux
September 04, 2017, 05:05:44 PM
Quote from: _iPhoenix_ on September 04, 2017, 02:51:41 PMThis is an overly ambitious project, the original Linux had the experience of several experienced programmers, a better language (no offense to @MateoConLechuga and team) and much better hardware.
While your first two points are true, the other two are not: the Linux kernel is written in C (that's what we have that too, and more), and has been known to run on ridiculously small hardware :)
Great job !
This also deserves a cross-post on TI-Planet ;) (Yes, posting in English is perfectly fine)

Edit: and yep, upstreaming the work would be nice, it would also be the 2nd graphing calculator (AFAIK) to be there, after the Nspire (CX) :D
Games / Re: Oiram CE
August 23, 2017, 05:16:40 PM
I suppose it might not be too hard for @MateoConLechuga to debug/step-through the editor's loading function to see at which point the file is corrupt. One byte is probably enough to make the whole thing "crash".
Site News & Announcements / Re: The end of CodeWalrus?
August 16, 2017, 11:18:58 AM
By some random luck, I had glanced at IRC a few days ago when this was said:
Quote[2017-08-12 23:22:24] <KermPhD> Oh look, Cemetech ads are still on CodewWalrus.
[2017-08-12 23:22:28] <KermPhD> All from my original $5.
[2017-08-12 23:22:29] <KermPhD> <3
[2017-08-12 23:22:31] <geekboy> lol
[2017-08-12 23:22:34] <KermPhD> Money well spent.
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