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Author Topic: Superstar Hero - a Ys-like JRPG set in the Quebec future of 9108  (Read 4608 times)

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Offline p2

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Re: Superstar Hero project revival (action-JRPG)
« on: March 02, 2017, 10:50:09 pm »
[...] such as against those green monsters in Quebec City East Side
I assume this is how you called the map? xD
At least I hope so... :ninja:

you could add additional tiles with the character and all the other stuff getting smaller and smaller, so by going through the tiles from original size to tiny you could simulate some zoom-out effect (if you adapt the object positions)...
The enemy doesnt have to be huge, if the camera zooms out just everything else except the monster becomes tiny ;)
  • Calculators owned: ti-83+, ti-84+, ti-84+, ti-84+se, ti-84+se(te), ti-nsphire, ti-nsphire CX-CAS, ti-voyage, ti-voyage, Who reads this list anyways...?
Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

 


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