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Author Topic: Oiram CE  (Read 13925 times)

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Offline xlibman

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Re: Mario CE
« Reply #15 on: October 15, 2016, 01:34:24 am »
Wait, does this mean you are no longer planning to work on this game? O.O Not that I am wondering when it will come out, since I'm patient enough to wait until it's done, but I'm just wondering since your reply to him implies that it's officially dead and that other members will have to take over.
« Last Edit: October 15, 2016, 01:44:02 am by DJ Omnimaga »
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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Offline MateoConLechuga

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Re: Mario CE
« Reply #16 on: October 15, 2016, 01:45:24 am »
Wait, does this mean you are no longer planning to work on this game? O.O Not that I am wondering when it will come out, since I'm patient enough to wait until it's done, but I'm just wondering since your reply to him implies that it's officially dead and that other members will have to take over.
No, it is not dead. It's just that I can't support the toolchain, CEmu, work on USB, and still have time for people that just want games on their calc currently. In other words, I expect a little more effort from the community :P

Offline xMarminq_

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Re: Mario CE
« Reply #17 on: October 15, 2016, 01:45:45 am »
Serious?
 :'(
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Offline xlibman

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Re: Mario CE
« Reply #18 on: October 15, 2016, 01:58:14 am »
Oh ok. I was worried lol. Anyway I agree with your Mateo. That said, I doubt there will be much effort from the community due to how small it is, but I think if people wants the game to be done soon then they should at least try to give an hand (starting with smaller projects first if they never programmed before, of course, then moving up).
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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Offline MateoConLechuga

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Re: Mario CE
« Reply #19 on: November 23, 2016, 05:18:02 pm »
Updates:



I would just like to thank everyone for the support; it's nice to have :D

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Re: Mario CE
« Reply #20 on: November 23, 2016, 05:19:24 pm »
this is really nice now i wish the 84+CE had sound

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Offline Snektron

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Re: Mario CE
« Reply #21 on: November 23, 2016, 05:29:51 pm »
Looks pretty awesome! nice job :)
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Re: Mario CE
« Reply #22 on: November 23, 2016, 05:31:38 pm »
why is it half screen?
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Offline xlibman

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Re: Mario CE
« Reply #23 on: November 23, 2016, 08:24:50 pm »
I like it :3 but yeah I was wondering about the half-screen as well.
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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Offline MateoConLechuga

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Re: Mario CE
« Reply #24 on: November 26, 2016, 05:36:09 am »
Half screen to be more like the original size and because I have no idea how much slowdown I might add yet.

Anywho, added goombas, turtles, and the fire sprite, plus some power-ups, along with the flash caused by power-down. Can't shoot fireballs yet, but that's pretty easy to add. Everything is pretty much based on one structure. Also need to make it possible to pick up shells... I haven't really decided how I want to do that yet :P


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Re: Oiram CE
« Reply #25 on: November 26, 2016, 05:38:34 am »
This is too amazing.

Get lost.
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Offline xMarminq_

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Re: Oiram CE
« Reply #26 on: November 26, 2016, 05:44:24 am »
You could always put lives and score on the bottom, like a DS would
  • Calculators owned: Ti-84 Plus CE, Ti-84 Plus (can be borrowed from my school)
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Offline MateoConLechuga

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Re: Oiram CE
« Reply #27 on: November 26, 2016, 05:48:46 am »
You could always put lives and score on the bottom, like a DS would
Yeah that was also my plan :P I was thinking of having like a neat scrolling log too that logs events... could be neat.

Offline Unicorn

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Re: Oiram CE
« Reply #28 on: November 26, 2016, 07:15:47 am »
Oooh that could be very cool! And, um, level editor and compatibility with the Monochrome Mario levels? :P
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Re: Oiram CE
« Reply #29 on: November 26, 2016, 07:59:26 am »
@MateoConLechuga I am sure you know by now I am a fan of your work and your soul

I see the tilemap is scrolling by only a few pixels at a time in this game

Did you update the tilemap? Because when I started experimenting it I could only scroll by TILE_SIZE (in my case 16) at a time without rendering issues.

Thankyou Oh great one   He He He  :P
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