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Messages - xMarminq_

#31
Randomness / Something Totally Cool With [img][/img]
September 09, 2017, 02:05:15 AM
Quote this post, and say what it says in repley to this

#32
Media Talk / Re: Funny (and awesome) picture thread
September 09, 2017, 01:09:45 AM
http://www.businessinsider.com/plants-know-they-are-being-eaten-2014-10

Lol wanted to share and thought this was the most relevant thread :P
#33
Yay! I'll make it!

THIS weekend will be the release of Corrupted AND Green World (5 and 6) thanks to @MateoConLechuga

Lava Lakes (World 7) Will be Longer than 7 and Challenge will be released after Galaxy because I have plans for it...

EDIT: I don't like Corrupted World at all...
#34
Games / Re: [TI-84+CE] Oiram CE
September 08, 2017, 11:09:53 AM
Thank you so much!  ;D
I was getting worried n stuff but there it is in my inbox!
What was the problem with it?
#35
Games / Re: [TI-84+CE] Oiram CE
September 07, 2017, 11:31:23 PM
Bump because I want it fixed  :D
#36
Games / Re: Sorcery of Uvutu PC Port
September 06, 2017, 02:28:40 AM
Though I'd break a quad post with some words:

Great job! Glad you got out those pesky things you did. Good luck on Item Functionality!
#37
Did you like it and would want to see more?
#38
Lvl one for Super Marm World Six. I am iffy about this pack so far. If it gets 7 downloads i'll consider making the whole pack. This level is short and gets you introduced to the concept of SMW6.
#39
Games / Re: [TI-84+CE] Oiram CE
September 03, 2017, 10:12:28 PM
@MateoConLechuga any progress?

Did you see my posts on Cemetech about how Oiram cannot hold onto the vines on his upper half of his body when he was Big Oiram? My guess is that the hitbox for detecting vines stays the same when you go in between modes (Small Oiram, Super Oiram, etc.). Maybe change it when you are in the bigger modes of Oiram.

Thanks for helping me with my pack!


-xM
#40
Games / Re: [TI-84+CE] Oiram CE
September 01, 2017, 03:30:46 PM
Welcome SuperSteve729!

Here is the recent editor:
https://github.com/mateoconlechuga/oiram-editor/releases/tag/v1.3

Please be sure to say "hi" at the welcoming thread found here:
https://codewalr.us/index.php?topic=32.0

Welcome to Codewalr.us!
#41
Thanks! I was starting to get bored with making flat stuff and started to experiment with abstract platforming and decided that I had too much of a tether with all of the packs. Once my school system starts up I'll get producing faster.
#42
 :-X I cannot tell my secrets...

9_9
#43
Quote from: xlibman on August 30, 2017, 11:27:15 AM
I am interested about the animation thing. I haven't gotten time to check your level pack again yet but I am curious about how do animations work.

Trade secret  :-X
(Take a peek in the editor. Download then drag to your desktop and search in desktop and select it)

Anyways...

I have decided to cut this project short, but please, don't be upset! Green Land and Corrupted World AND Lava lLakes with come out in the coming months. Plus, consider this an announcement of Super Marm Galaxy! Super Marm Galaxy is a world based platformer that is similar to Super Marm World but is more gravity based. Examples of this could mean going in a gravity pipe to change the gravity to go on the ceiling or circling around a planet.

Planned worlds are:
-Green Groves Galaxy
-Asteriod Belt "Galaxy"
-Boo Graves Galaxy
-Crystal Cave Galaxy

Some may be removed and some may be added. Maybe some from Super Marm World that didn't make it!

Introducing the Hub World! The Hub World is where you "select" your Galaxy (Only the one you downloaded FYI. Sorry I cannot fit a bazillion Galaxies into one level, as that would be the only way to do it).

Introducing cutscenes! Over the week you have seen me releasing animations. Well those were practice for cutscenes.

Introducing gravity pipes! These pipes mean you can change the gravity the way they are facing. You can identify them with the yellow down arrows at the end of the pipes. Doors may be used also.

Introducing planetary gravity! This means that when you the player are one side you can change the gravity using the gravity pipes.

Wish me luck!  :crazy:
#44
@MateoConLechuga here you go. Sorry about that I had limited access to a com
#45
Games / Re: [TI-84+CE] Oiram CE
August 28, 2017, 12:51:56 AM
It's ok. I'm currently on a phone and gmail isn't being so great so maybe in 2 hours I'll have the unfinished file posted on my Super Mark World thread. Thank you in advance for helping me with my problem.
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