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Topics - SiphonicSugar

#1
Site Discussion & Bug Reports / Posting Improvements
January 19, 2017, 01:55:06 AM
As many have already noticed, posts on community websites are posting. This is not a horrible thing because IRC activity and downloads numbers are raising. People simply want an easier and faster way to communicate their ideas, however; this leads to the decline of posting. IRC is great, but users can't really share projects and other bigger things on IRC.

Enough talk of that, everyone should hopefully understand that.

I'm proposing that we lessen the complexity of posting. A large majority of people do not want to load a new web page just to start typing, then loading another web page to see your post added to the rest. So, a simple solution to this is having an add comment/post thing like Facebook has.

How do we do this?
This new feature would sit under the last post. We would need to condense the emojis and make it so you can quickly drag and drop any file that you need to upload. In fact, I think the whole reply box area needs to be smaller.
For things like bold, italics, and underlining, there should be a quick keyboard shortcut.
Also, things like hyperlinks and superscripts should only be accessed by right clicking.
There should be a button for you to click that sends you to the last major update for projects too. For example: Say you want to read the release notes for the latest version of Sorcery of Uvutu, it may be hard to find it because of the many posts that have come after the release post. This button will move you to the part of the page that has the release notes. The project manager would have to set the latest release post as the main post.
The Facebook like button at the bottom of each post should not be there.
The default amount of posts per page should be increased.

Final notes
I know that this doesn't seem like much of a fix, but I will also add more ideas.
Please feel free to add ideas or criticize.
#2
General Help & Troubleshooting / iPhone Overheating
January 18, 2017, 12:23:16 PM
Hey everyone, I have a major problem here. I have an iPhone 6s, and lately, the battery has not been charging up farther than 86%, even after 6 hours of charging, the phone will randomly shut off saying it does not have any battery, though it has 75% or what not. It heats up A LOT when I use it. Keeping it plugged in heats it up so much that it gives me a temperature message saying it needs to sit for a while.   >:(

PLEASE HELP
#3
Other / The Most Important Languages
November 17, 2016, 03:47:33 AM
Hey everyone! Could everyone post a top 3 list of programming languages that they think is the most important and why?

:thumbsup:

Also, could you make a list of the spoken languages that you think are the most important? (not computer ones)
#4
Other / Have any of you ever been scammed?
August 02, 2016, 02:10:02 AM
Please everyone, post any stories about how you or someone you know has been scammed!

So, I have not been on the forums for a while because the mobile platform is pretty hard to use and I don't have a working computer. I have all of the components for my computer besides the CPU, and here's why.

I don't have a debit card anymore, so buying the CPU on the website Superbiiz was going to be hard. My parents didn't want more of their information everywhere so they wouldn't create an account to buy the CPU on Superbiiz. My parents did have an Amazon account, so I found the same CPU for a slightly more expensive price from a foreign company called chienglin. We ordered it and after 20 days, it never got to us and they company removed their account from Amazon. We eventually did get a refund from Amazon, but that company still has money that we have them.
#5
Well hello everyone! After endlessly staring at the Dream Calculator Topic for a while (http://codewalr.us/814), I thought, "MAN! Some of the calculators seem pretty crappy, but a lot of them seem really good!"

After that, I thought for a while, and came up with this: People rant all the time about limited functionality for TI calculators mostly, so why don't we knock out two birds with one stone? We (or probably just me) can compile together a list of specs from different dream calculators. Then this calculator will be made. Then build guides will be posted, and places that you can buy this calculator from. It would have maximum functionally and you would be able to do many things on it.

SO!!! (Sorry about the craziness) Here's what I ask of everyone on the forums who actually care:

Create a list in your post that gives the processing speed, ram amount, storage amount, GPU, type of storage (electronic, mechanical, etc), type of screen and size (monochrome or color), IO ports, internet or no internet, the name of this "dream calculator", and the price range. Please add any comments under your list.  :thumbsup:
#6
 Whelp, I've said that I'm making my RPG for quite some time now, but sadly, I haven't made much progress...

But I do have a pretty good reason for that.  I've redone the main engine 4 times already and I am working on the 5th.  This time, however I decided to switch from TI-Basic to hybrid-basic, so sorry for anyone who doesn't use DoorsCS7 because I am using xLIB for tile mapping and scrolling...

But I've posted the VERY tiny amount of code that I've had for my engine below.
(I've decided to use 8x8 tiles and have 11 across and 7 up and down.)
PROGRAM:PME
real(0,1)
5->A:5->B
While 1          //This is just temporary... I think hopefully
real(2,0,B,A,12,8,0,11,0,7,8,0,1,1)
real(1,29,31,1,1,7,0,0,0,0,1)          //I think that SHOULD place the character in the middle of the screen...
getKey->K
If K=24:B-1->B          //
If K=25:A-1->A          // First off I need help revising this because I'm to lazy to figure out how...
If K=26:B+1->B        //
If K=34:A+1->A        //
End


xLIB Reference for displaying a sprite... (Thanks to TI-Basic Developer)
real(1,[X position],[Y position],[sprite width *],[sprite height],[sprite pic],[X offset *],[Y offset],[drawing logic],[horizontal flip],[update LCD]




Alsoe, can someone explain to me the drawing logic?

I have Pic7 (character sprite) and Pic8 (tilemap pictures)...

I'm not really sure what happened with me moving around in the GIF, the movement is fine, it's just the character that's supposed to be a face, but right now it it just a line...
#7
I tried out against a bunch of other percussionist for something called All West and I ended up getting 1st place!  Now I have to play middle school to college level pieces and some of them are going to be tough.  I have to play timpani, xylophone, vibraphone, wood block, and snare drum... The xylophone part is going to be really hard.  But at least I get to play in a band with the best middle school instrument players in this part of my state!
#8
So, because my laptop recently broke, I've been trying to get on Codewalrus on my phone. Sadly, one of my favorite features, the chat thing (or whatever it's called) will not work. The box where you enter text disappears like 2 seconds after you load the page. I'm currently running iOS 9.2 so...PLEASE HELP!
#9
Calculator News, Coding, Help & Talk / RPG Explanation
December 08, 2015, 12:17:13 AM
Well, here is my explanation of an RPG!
SiphonicSugar   Okay, do you know what RPG stands for?   6:08:17 PM
SiphonicSugar   Well basically, RPGs have battle engines, which are run when ever a battle needs to be fought, like if there is a boss battle or a random battle when you are traveling in the game.   6:10:25 PM
SiphonicSugar   You progress through the world with a story line and you are supposed to complete some final objective, or something.   6:11:04 PM
SiphonicSugar   And of course there are NPCs standing around and stuff that you can do side quests for and buy items from.   6:11:51 PM
SiphonicSugar   Along the way to distract you.   6:12:03 PM
SiphonicSugar   You can have conversations with them too.   6:12:35 PM
SiphonicSugar   Do you know what the Elder Scrolls V: Skyrim is?   6:13:09 PM
SiphonicSugar   Well if you do, that is an example of a 3D RPG.   6:13:22 PM
SiphonicSugar   You are a character that plays a roll in the world to do something.   6:13:43 PM
SiphonicSugar   And that is my explanation.
#10
So, what would be some example of code that would check if I have pressed the tab button, and if I press tab, add 1 to x?
#11
Could anyone help me optimize this TI-Basic code for my math program?  It is really slow.  For an example, if I press [1] on the keyboard, it takes FOREVER to display the number 1 on the screen.  PLEASE HAAAALP!

ClrHome
ClrDraw
AxesOff
0->Xmin
94->Xmax
0->Ymin
62->Ymax
0->Z
""->Str0
While 1
Text(0,1,Str0)
getKey->K
If K=92:Then
"1"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=93:Then
"2"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=94:Then
"3"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=82:Then
"4"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=83:Then
"5"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=84:Then
"6"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=72:Then
"7"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=73:Then
"8"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=74:Then
"9"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=102:Then
"0"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=103:Then
"."->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=104:Then
"~"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=95:Then
"+"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:"+"->Str0:1->Z:End
End
If K=85:Then
"-"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=75:Then
"*"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=65:Then
"/"->Str1
If Z=1:Str0+Str1->Str0
If Z=0:Then:Str1->Str0:1->Z:End
End
If K=105:Then
If Z=1:Then:Text(6,1,expr(Str0)):""->Str0:0->Z:End
End
End
#12
Hey, what are everyone's favorite games to play on the TI-84 Plus?

They can be any type of game, from RPGs to arcade style games.
#13
Calculator News, Coding, Help & Talk / Tutorial Help
October 08, 2015, 11:06:05 PM
I was wondering, could anyone make a tutorial on scrolling in Axe?  I know that there is one on Omnimaga, but those ones are a little confusing...
#14
Does anyone know of a way to use the Input command on the graph screen, instead of on the usual home screen?
#15
Calc Projects, Programming & Tutorials / Axe Soccer
September 24, 2015, 09:28:40 PM
For once, after not doing something, I decided that I was going to make a game.  For some odd reason, I've always wanted to play a soccer game, so I started on it.  I plan on making it a 2 on 2 soccer game, so probably not professional soccer...

So here is all I have right now, but I was wondering if I should add animation to the actual player itself.  (Right now, it is kind of boring...)
#16
Okay, so I've had the idea of making an RPG for a while.  To keep things organized, I have a couple things written out (like a code flow chart and other stuff that I am to lazy to talk about).  So, I started a topic like this on Omnimaga but people seemed to forget about it, so I guess I'm moving over here.  Anyway, for the tile mapping that I am going to use in my RPG, I decided not to use matrices or lists, but store the maps in a string.  Well, everything works out correctly, and I can display a map on the screen (I'm to lazy to make it so you can change maps right now and I am still trying to find the easiest way to do it), but I do not have collision detection.  I want to be able to have the program do this:

Movement stuff
Test to see if your coordinates are not in a wall or something (I'm using "X" for walls right now)
If you are, then set your coordinates to what you had before you moved

But I have no idea how to do this, like test to see if there is an "X" where you want to move your player.
#17
Hey, I guess this post is mostly a question for DJ Omnimaga.  I was wondering if you are ever going to make another RPG again... I can tell that you put a lot of effort into the others that you made and I was wondering if you might think about making one for the TI-84 + CE... Sorry if this is annoying to anyone, I would understand.

I guess I am pretty new to this forum, so PLEASE, don't get mad at me for asking a question. I've been part of Omnimaga forums since January though, I think.
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