CodeWalrus

CodeWalrus Website => Contests => Topic started by: Dream of Omnimaga on January 20, 2016, 01:21:12 AM

Poll
Question: Which contest II entry is your favorite?
Option 1: alexgt - Zampy's Quest (HP Prime) votes: 3
Option 2: c4ooo - The Day the Walrus Flew (TI-84 Plus) votes: 4
Option 3: JWinslow23 - Wal-Rush (PC) votes: 1
Option 4: semiprocoder - Walrii DTS (TI-Nspire CX) votes: 1
Option 5: Unicorn - Walrii Throw (TI-84 Plus C Silver Edition) votes: 3
Title: (Results out!) The Walrii programming contest comes to an end!
Post by: Dream of Omnimaga on January 20, 2016, 01:21:12 AM
Well, it's the end of the 2nd CodeWalrus contest (https://codewalr.us/index.php?topic=913.0)! This one was about walruses. Thanks to everyone who submitted an entry!

(https://codewalr.us/other/walriicontest.gif)

You were a total of 5 contestants who submitted an entry, they have now been screened and accepted by staff! The downloads will appear inside the survey in this topic at any moment!

(https://img.ourl.ca/cwcontest2entries.png)

You are now free to release your own copy of the entry or updates in your topic and if you couldn't enter in time, then we still encourage you to continue working on your walrus game as a regular project.

Meanwhile, entries will be judged then once both judging and voting are over, the scores will be combined like during the 4x3 contest last Spring. You only have two weeks to vote.

Have fun! :3=

UPDATE (Feb 2nd 2016): The final results are out! http://codewalr.us/index.php?topic=1074.0
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: ordelore on January 20, 2016, 02:38:34 AM
I see a suspicious lack of a video 😈
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 20, 2016, 02:41:41 AM
Yes. Your entry was rejected because it was just a link to the Youtube rickroll. :P
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Unicorn on January 20, 2016, 04:49:36 AM
Great job getting everything in on time everyone! I sure had to rush... (I barely paid any attention in school :P)

So can we release different version of our game now? I want to finish it up...
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 20, 2016, 06:56:06 AM
Yes, you can now release updates. But the contest poll will still links to the last entry received via e-mail, like last time.
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: kegwaan on January 20, 2016, 12:10:24 PM
The ones that I've tried are all fun (c4ooo, JWinslow23, and Unicorn). I wish that @JWinslow23 continued development for Wal-Rush on calc <_< still a lot of fun though
I haven't gotten to try Zampy's Quest because I don't on an HP Prime, which is a shame because I've been following that topic and waiting for it  to be released. But I do have the HP Prime Emulator, so if someone could tell me how to transfer the program to the emu, that'd be great.
Great job everyone  :thumbsup:
P.S. sorry semiprocoder, I don't have an Nspire or an Nspire emu so I won't be able to play yours  :'(
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: JWinslow23 on January 20, 2016, 12:43:37 PM
First off, kegwaan, it's "Wal-Rush!". Get it right :P

Second off, I'm glad to see a formidable competition here. Unfortunately, I do not have an HP Prime or Nspire, nor do I plan to get one before voting is over, so I will not vote for an entry (if any of you were hoping for a little boost by me :P ). Good luck, everyone, and may the best programmer win! :thumbsup:
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: alexgt on January 20, 2016, 12:56:53 PM
When I get home I will try out them all ;)
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Unicorn on January 20, 2016, 06:12:36 PM
Quote from: kegwaan on January 20, 2016, 12:10:24 PM
The ones that I've tried are all fun (c4ooo, JWinslow23, and Unicorn). I wish that @JWinslow23 continued development for Wal-Rush on calc <_< still a lot of fun though
I haven't gotten to try Zampy's Quest because I don't on an HP Prime, which is a shame because I've been following that topic and waiting for it  to be released. But I do have the HP Prime Emulator, so if someone could tell me how to transfer the program to the emu, that'd be great.
Great job everyone  :thumbsup:
P.S. sorry semiprocoder, I don't have an Nspire or an Nspire emu so I won't be able to play yours  :'(
If you have the connectivity software open and have the emulator running, the connectivity software will find it like a real calculator. Then you drag and drop the program to the calc, I believe. (I might be wrong abut this, check with alexgt0
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 20, 2016, 07:58:31 PM
Yeah I like what I see from the entries, especially considering the deadline. Also for the HP Prime emulator you need to put the programs in documents and settings/appdata/roaming/HP Prime or something like that.

EDIT: Here is a video by alexgt on how to get Zampy Quest to run:

https://www.youtube.com/watch?v=EcuBzsVZto8
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dudeman313 on January 21, 2016, 12:54:51 AM
Something slightly off-topic:
How come there's no Ninja Walrii?
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 21, 2016, 12:58:28 AM
I think the Microcat Walrii could count as one actually. Check the Walrii fanart thread for it. Or you could try to make one :)

Also @Unicorn the video you wanted is in my previous post. :)
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dudeman313 on January 21, 2016, 01:02:23 AM
How can I test the other games(the ones not for TI-84+ or PC) when I don't have those systems?
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: alexgt on January 21, 2016, 01:04:44 AM
If you have a computer you can use WabbitEMU to emulate them. Find it here https://wabbit.codeplex.com/
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dudeman313 on January 21, 2016, 01:10:39 AM
Thanks!
Where can I get an HP Prime ROM?
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Unicorn on January 21, 2016, 02:24:33 AM
Quote from: Dudeman313 on January 21, 2016, 01:10:39 AM
Thanks!
Where can I get an HP Prime ROM?
For the HP Prime, you can download the HP Connectivity kit and the Emulator here: http://www.hpprime.de/en/category/6-downloads

And use the video that Dj posted above
Title: Re: The :walrii: contest comes to an end! Vote now!
Post by: Dudeman313 on January 21, 2016, 02:27:59 AM
Thanks! This makes my 21st post, so now I can vote!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: DarkestEx on January 21, 2016, 06:04:01 PM
Quote from: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
I never read the readme unless something does not compile :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on January 21, 2016, 06:10:30 PM
Quote from: DarkestEx on January 21, 2016, 06:04:01 PM
Quote from: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
I never read the readme unless something does not compile :P
Well, it does specifically state that highscores only work on the online version. Always read the readme next time ;)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: DarkestEx on January 21, 2016, 06:14:33 PM
Quote from: JWinslow23 on January 21, 2016, 06:10:30 PM
Quote from: DarkestEx on January 21, 2016, 06:04:01 PM
Quote from: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
I never read the readme unless something does not compile :P
Well, it does specifically state that highscores only work on the online version. Always read the readme next time ;)
Well I was just searching for an excuse.
Idk how c4ooo's is but I played yours a bit. I was mainly voting for program language effort. Scratch is just nothing I personally like that much but TI-84 requires some more skills. Just forget about it, I removed the vote.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on January 21, 2016, 06:22:53 PM
Quote from: DarkestEx on January 21, 2016, 06:14:33 PM
Quote from: JWinslow23 on January 21, 2016, 06:10:30 PM
Quote from: DarkestEx on January 21, 2016, 06:04:01 PM
Quote from: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
I never read the readme unless something does not compile :P
Well, it does specifically state that highscores only work on the online version. Always read the readme next time ;)
Well I was just searching for an excuse.
Idk how c4ooo's is but I played yours a bit. I was mainly voting for program language effort. Scratch is just nothing I personally like that much but TI-84 requires some more skills. Just forget about it, I removed the vote.
Are you kidding? Do you know how much trouble I had to go through to learn a new programming language and use it to make a full-fledged game? Have you looked at the horribly inefficient code? (click "See inside" on the online version) I'd say that took way more effort than even my Walrii demo :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: critor on January 21, 2016, 08:47:04 PM
Very nice games. :)


For Walrii Throw by Unicorn, I'm getting distorted colors compared to the screenshot :
(https://tiplanet.org/forum/gallery/image.php?mode=thumbnail&album_id=64&image_id=6469) (https://tiplanet.org/forum/gallery/image_page.php?album_id=64&image_id=6469)(http://i.imgur.com/vkcg3Znt.png) (http://i.imgur.com/vkcg3Zn.png)

Can you help me ?

Tested on a TI-84+CSE with DoorsCS 8.2 downloaded on ticalc.org and OS 4.0.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 21, 2016, 09:03:27 PM
Hm i think I know why: @Unicorn probably forgot to use real(0,3,5,0) at the beginning of his program. Changing the last argument to something else rotates sprite, rectangle and text colors.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: critor on January 21, 2016, 09:06:46 PM
Thank you for your reply. :)

but then, how can the screenshot in the 1st post be correct ?
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: c4ooo on January 22, 2016, 02:54:18 AM
Well tbh alexgt's looks the best :P Being in color probably contributed something, and of course i dont know if the actual gameplay is any good becouse i dont have the HP(?) to play it :P (EG, is the game a good difficulty level, ect stuff like that ;) )
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 22, 2016, 03:26:05 AM
Quote from: c4ooo on January 22, 2016, 02:54:18 AM
Well tbh alexgt's looks the best :P Being in color probably contributed something, and of course i dont know if the actual gameplay is any good becouse i dont have the HP(?) to play it :P (EG, is the game a good difficulty level, ect stuff like that ;) )
If you have a PC I included a PC version in the zip folder so anyone can play. Since most are lacking a Prime :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: c4ooo on January 22, 2016, 03:29:18 AM
Quote from: alexgt on January 22, 2016, 03:26:05 AM
Quote from: c4ooo on January 22, 2016, 02:54:18 AM
Well tbh alexgt's looks the best :P Being in color probably contributed something, and of course i dont know if the actual gameplay is any good becouse i dont have the HP(?) to play it :P (EG, is the game a good difficulty level, ect stuff like that ;) )
If you have a PC I included a PC version in the zip folder so anyone can play. Since most are lacking a Prime :P
Yea maybe :)
Also lol i am tired right now so some of my sentances dont make sense, eg by "Being in color probably contributed something," i meant that being in color might earn it some extra points that it might lacks in game play ;) But of course i dont even know what the game pplay is like, i just remember that you never implemented enemies, which could make it boring :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 22, 2016, 03:30:49 AM
It is still a little challenging to get places :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Unicorn on January 22, 2016, 04:59:14 AM
Quote from: critor on January 21, 2016, 09:06:46 PM
Thank you for your reply. :)

but then, how can the screenshot in the 1st post be correct ?
It seems that occasionally the distorted colors pop up. You can add real(0,3,5,0 to the beginning of the program to fix it as Dj suggested, or do a RAM clear. I believe the RAM clear should work.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 22, 2016, 05:07:50 AM
Quote from: JWinslow23 on January 21, 2016, 06:22:53 PM
Quote from: DarkestEx on January 21, 2016, 06:14:33 PM
Quote from: JWinslow23 on January 21, 2016, 06:10:30 PM
Quote from: DarkestEx on January 21, 2016, 06:04:01 PM
Quote from: JWinslow23 on January 21, 2016, 05:42:58 PM
Quote from: DarkestEx on January 21, 2016, 03:07:02 PM
I am just voting for c4ooo, even though I was not able to try it yet (too lazy to dig up my old TI-84+, install TIConnect which is crap and delete stuff off my 84+), as I can't play the other entries and JWinslow's never seems to load the leaderboard, making the game hang after the first try and having me to exit out of the game and restart the executable. Good job though.
The game didn't hang. The leaderboard just doesn't work on any version but the online version. Just click the play button and you're fine. Did you read the readme? :P
I never read the readme unless something does not compile :P
Well, it does specifically state that highscores only work on the online version. Always read the readme next time ;)
Well I was just searching for an excuse.
Idk how c4ooo's is but I played yours a bit. I was mainly voting for program language effort. Scratch is just nothing I personally like that much but TI-84 requires some more skills. Just forget about it, I removed the vote.
Are you kidding? Do you know how much trouble I had to go through to learn a new programming language and use it to make a full-fledged game? Have you looked at the horribly inefficient code? (click "See inside" on the online version) I'd say that took way more effort than even my Walrii demo :P
Yeah this is why I tend to check the end result rather than what language was used when judging the quality of a game. I would rather play a polished but slower BASIC game than a completely broken ASM game. And DarkestEx entry showed an example of why doing the effort of learning a better language is sometimes not the way to go for a contest, due to time restrictions (he did not even have time to even write a single line of code).

The only issue I had with Scratch and some other high level languages is compatibility and portability, although Scratch compatibility isn't as bad as I initially thought (I thought the entry would only be playable on Scratch website and require an account).

Quote from: critor on January 21, 2016, 09:06:46 PM
Thank you for your reply. :)

but then, how can the screenshot in the 1st post be correct ?
Because it is correct. This is how the game looks like after a RAM reset. Just add real(0,3,5,0) at the beginning of his source code or do a RAM reset then the game should run fine.


xLIBC color palette ranges from 0 to 255 (256 colors) and the real(0,3,5 command will let you change the start of the color palette and it will wrap around. For example, real(0,3,5,120) will cause the color palette to go from 120 to 255, then wrap around from 0 to 119. 

(http://img.ourl.ca/1398934856.gif)

There is also another command that lets you rotate the colors immediately in a specific area of the screen and here is a screenshot demonstrating the effect:

(http://img.ourl.ca/rainbowtest.gif)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: critor on January 22, 2016, 05:11:46 PM
Thank you very much, it worked. :)

By the way, how can I change the current level in Zampy's quest ?
The readme says you have to edit the source code, but I couldn't figure out what I had to change. :(

Thanks.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 22, 2016, 05:22:40 PM
Yeah same. I think alex posted how somewhere, but I need to find the post again.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 22, 2016, 05:30:53 PM
Quote from: alexgt on January 20, 2016, 02:24:52 PM
Well we have two exams one in the middle of the year and one at the end

And to change the level you have to go to a subroutine named RunMainMenu() which is below DrawMainMenu() which is below ExitGame() which is right under the main function START() so it isn't that far down :P

then you will look for a line that looks like this:

AFiles("LEVEL.1-1")->M1;


You can change it to any of the following preset levels:
- LEVEL.LSelect
- TestLevel
- Level1-1
- LEVEL.1-1
- MenuWorld

You can also make levels on your own they just have to make a matrix that is at least 20x15

the block IDs are:
Grass - 1
Dirt - 2
Brick - 3
Flowers - 4-6
Door Base - 7
Door Top - 8

Just put those in the matrix and use this in the home screen and it will create the level in the App

M1->AFiles("Whatever you want to name your level")

M1 is just what I usually use for making levels but you can use anything you want, be careful because when you run Zampy's Quest it sets M1 ot 1x1 erasing it.

Make sure that everything you put in AFiles() is surrounded by quotes ;)
Here you go @critor ;)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: critor on January 22, 2016, 05:58:35 PM
I've made a little french news covering the color games :
https://tiplanet.org/forum/viewtopic.php?p=195648#p195648

Here's a little video demo of the color games :
https://www.youtube.com/watch?v=rmv-Vy1dG7c

Notice a little bug with Zampy's Quest at 2:11 : Walrii may remain stuck when walking over a hole.



I'm linking the 1st post in this topic both at the end of the news and in the video description.
I'm also telling the readers to test the other non-color games before voting.


Just contact me if there is any error or problem to fix. :)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 22, 2016, 06:20:47 PM
Awesome! It will be nice for more people to be voting ;)

The bug is known but all you have to do is jump to get out of it. I tried for a long time to fix it to no avail <_<
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: semiprocoder on January 22, 2016, 09:13:58 PM
Alexgt I followed your installation video but the connectivity kit is not letting me send folders to the emulator. I could only send the main file, Zampy′s Quest PC.hpapp, but it didn't even popped up when I opened programs.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 22, 2016, 10:36:33 PM
Make sure you click the drop down for the calculator, otherwise it cant send files to the calculator.

Just to make sure when you drag it into the emu, open the app by right clicking and clicking open. Then click on the Info tab on the opened program, type a word or to and click save all. You can now delete those if you want or keep them t doesn't matter.

If that doesn't work screenshots will help because I might be missing something ;)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Unicorn on January 23, 2016, 07:05:39 PM
Quote from: DJ Omnimaga on January 22, 2016, 05:07:50 AM
There is also another command that lets you rotate the colors immediately in a specific area of the screen and here is a screenshot demonstrating the effect:

(http://img.ourl.ca/rainbowtest.gif)
Wait, can I run the program and then have the color stay that way until something resets it? That would be pretty cool...
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 23, 2016, 07:11:04 PM
The bar will switch back to gray when the home screen will be reloaded or when the bar text gets updated.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 25, 2016, 04:57:19 AM
How far along are you with judging btw DJ?
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: SiphonicSugar on January 25, 2016, 05:08:31 AM
Yeah, I want to know which game is actually worth playing!

*SiphonicSugar runs
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 25, 2016, 02:18:01 PM
You should test them all out, they are all good games :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on January 25, 2016, 05:34:05 PM
Quote from: alexgt on January 25, 2016, 04:57:19 AM
How far along are you with judging btw DJ?
Not started yet, but all entries are tested. I'm starting judging as soon as I don't work 6 days in a row.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on January 26, 2016, 01:49:23 AM
Ahh, good to hear ;)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on February 01, 2016, 09:28:58 PM
By the way, there isn't much time left to vote, so hurry!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 02, 2016, 02:42:17 AM
Are you at liberty to tell us how many people voted?

Hype!!!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on February 02, 2016, 02:46:05 AM
Nah I can't see it myself it seems.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 02, 2016, 02:48:09 AM
Oh :P welp, cant wait till wednesday. Will there be a count down to the end of voting on the front page again?
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: semiprocoder on February 02, 2016, 02:49:02 AM
Does voting end beggining of Wednesday, or does it end at the end of the day?
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 02, 2016, 02:49:33 AM
Depends where you live :P

EDIT: Did you ever manage to get Zampy's Quest to run btw?
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: gogogoluke on February 02, 2016, 06:58:28 PM
I'm excited to see who wins! Good luck everyone.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Unicorn on February 02, 2016, 07:03:41 PM
Indeed, good luck! I wonder whose entry was more popular....
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on February 02, 2016, 10:27:03 PM
Less than three hours left now! :)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 02, 2016, 11:17:22 PM
:w00t: Hype!!!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: semiprocoder on February 02, 2016, 11:19:47 PM
Cant wait for the results to come out!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on February 03, 2016, 02:28:44 AM
Sucks that I got only one vote (thank you for that person, however). Congratulations to c4ooo with The Day The Walrus Flew! Also, shoutout to all 3 other contest participants!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on February 03, 2016, 02:32:21 AM
Erm @JWinslow23 you know that the votes aren't the final results, right? :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on February 03, 2016, 02:35:44 AM
I do. But voting shows how popular your game is among the players. And I think that's most important ;)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: Dream of Omnimaga on February 03, 2016, 02:38:30 AM
Oh ok lol. That said, it's not like the judging scores impacted the vote results this much, because they were very close compared to the previous contest. I'll post a new topic with the results when ready.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on February 03, 2016, 02:42:14 AM
I hope everybody's shooting for first place! But if there's one thing I've always said, it's that the first place podium thingy gets crowded easily...so it'll be interesting to see who stays on top!
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 03, 2016, 02:59:38 AM
Quote from: JWinslow23 on February 03, 2016, 02:35:44 AM
I do. But voting shows how popular your game is among the players. And I think that's most important ;)
Well, even though it doesn't have as many votes as others, it doesn't mean it is bad, some people might not even have a PC to play it on. (or are just to lazy <_<)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on February 03, 2016, 03:02:11 AM
Quote from: alexgt on February 03, 2016, 02:59:38 AM
Quote from: JWinslow23 on February 03, 2016, 02:35:44 AM
I do. But voting shows how popular your game is among the players. And I think that's most important ;)
Well, even though it doesn't have as many votes as others, it doesn't mean it is bad, some people might not even have a PC to play it on. (or are just to lazy <_<)
I know, but it still gives an idea. I think this also shows what platforms people have available. Perhaps that's one of the reasons why c4ooo did so well in the voting round, because everybody loves calculators :love: heh
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: semiprocoder on February 03, 2016, 03:04:21 AM
Yeah I think part of the reason is some people cant run other games/are too lazy to, so they end up voting for a certain game thats easiest to run. However, the other games were pretty good and probably better than mine.(#GRUMBLINGABOUTLOSING)
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 03, 2016, 03:05:40 AM
You haven't lost yet ;) the judging results aren't in :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: JWinslow23 on February 03, 2016, 03:05:54 AM
I mean, mine was a simple online site, or a .exe if you downloaded from the thread. Talk about laziness :P
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: semiprocoder on February 03, 2016, 03:07:50 AM
Idk, scratch is laggy for me for some reason, so I had to run the swf file.
Title: Re: The Walrii programming contest comes to an end! Vote now!
Post by: alexgt on February 03, 2016, 03:09:43 AM
Quote from: JWinslow23 on February 03, 2016, 03:05:54 AM
I mean, mine was a simple online site, or a .exe if you downloaded from the thread. Talk about laziness :P
I played it and got 169 ;)
(on scratch)
Title: Re: (Results out!) The Walrii programming contest comes to an end!
Post by: Dream of Omnimaga on February 03, 2016, 03:36:46 AM
Quote from: alexgt on February 03, 2016, 02:59:38 AM
Quote from: JWinslow23 on February 03, 2016, 02:35:44 AM
I do. But voting shows how popular your game is among the players. And I think that's most important ;)
Well, even though it doesn't have as many votes as others, it doesn't mean it is bad, some people might not even have a PC to play it on. (or are just to lazy <_<)
Yeah that's the main problem with multi-platform contests. But splitting it in multiple categories would have not only resulted into everyone winning by default, but it would also bankrupted CodeWalrus. :P

Anyway now that the results are out, I'm gonna close the two topics and redirect everyone to the results topic for discussion :)

https://codewalr.us/index.php?topic=1074.0