Join us on Discord!
You can help CodeWalrus stay online by donating here.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - caleb1997

#16
Quote from: Jokeriske on February 19, 2016, 04:54:33 PM
this reminds me of my childhood :o

The music or the crossposting?
#17
So... I stumbled across this.

I was wondering it multiplayer and/or redstone could be added to it.

Problem #1: What language is DSCraft written in?

To do list:
1. Figure out the language (SmileBASIC).
2. Learn SmileBASIC.
3. Add redstone and/or multiplayer.
4. Test, revise, test.

If anyone has a DS/DSi/DS XL/DSi XL/3DS/3DS XL and wants to test the game in the future, please PM me.
#18
Quote from: c4ooo on February 17, 2016, 09:04:02 PM
I hope the title wont demotivate you :trollface:

Well, I managed to beat it. So if anything, the title won't demotivate me.

@Dudeman313 : When did you give up? What level?
#19
That is possible... But I don't have anything to create or modify images with.
#20
Quote from: aeTIos on February 17, 2016, 06:26:59 PM
You're right, there are too many contests. It would be cool if we had a thing where we can work 'interactively' on projects, eg with those type together things online.

Google Docs lets up to 8 people work on the same document at the same time.
#21
Quote from: DJ Omnimaga on February 17, 2016, 05:54:23 PM
Do you plan to port it or are you suggesting it as a new game idea? Perhaps the Portal Returns engine could be modified to support extra weapons and blocks so that it can be re-used in this game.

I plan to port it. Although modifying the Portal Returns engine would certainly help, and save me from a lot of work. I'd just have to credit Mateo, which isn't that hard. Then again, that's if Mateo agrees to. It is his game engine, after all.
#22
So. A while ago, back in high school, I was on a Chromebook and I was playing this game. It's called Give Up!!!

If you want to play it, go here.

It's just like Portal (literally, all the way down to the character), but minus the portals, and adding lasers, guns, buzzsaws, invisible blocks, and a bunch of other stuff that I won't list here.

It's so similar to Portal, in fact, I thought that this could be ported to the C(S)E.

What do you guys think? @MateoConLechuga ?

[spoiler]If you do decide to play the game, just know that every level is beatable. I know because I've beaten it myself.[/spoiler]
#23
Ok then. Let's do code golfing. Perhaps a challenge every week or so?

Any ideas on what challenge #1 should be?
#24
Over at Cemetech, they are doing small contests based on replacing built-in calculator functions. The one that they are doing right now involves SortA( and SortD(. The trick is to create a program that can sort a list of 256 items without using those two commands. Why don't we do something like that? My vote would be going for doing the mean (average) of a list, without using the built-in command to do it. What do you people think? Should we do something like this?

Rewards could be given out as userbar sigs.
#25
Randomness / Re: The Random Question Thread
February 11, 2016, 03:31:51 PM
Quote from: Dudeman313 on February 10, 2016, 09:35:06 PM
How come :walrii: and his relatives are not walruses? ???

Because :walrii: (walrii) does not equal Walrus
#26
Randomness / Re: Make a story, four words at a time
February 11, 2016, 03:27:14 PM
turn you into :walrii:'s
#27
Randomness / Re: Make a story, four words at a time
February 10, 2016, 03:14:47 PM
Which can act like
#28
Randomness / Re: Make a story, four words at a time
February 10, 2016, 02:21:22 PM
Which is the same
#29
Quote from: gogogoluke on February 02, 2016, 06:56:36 PM
I'd love to see how this would work. Would the CSE have the DS process for it or something?

As a matter of fact, when I looked it up, the DS lite (the one I have) has two processors: A 32 bit ARM946E-S main CPU; 67 MHz clock speed that processes gameplay mechanisms and video rendering, and a 32 bit ARM7TDMI coprocessor; 33 MHz clock speed that processes sound output, Wi-Fi support and takes on second-processor duties in Game Boy Advance mode. Whereas the CSE has a singular 6/15 MHz processor. So yes, I would have the DS do most, if not all, the needed processing. All the CSE would do is send the game over to the DS.

But while I'm saving up, I can start working on the protocols for communication. Does anyone (@Ivoah) know where I should start?
#30
The DS uses wifi? Well, in that case, maybe I could get my CSE and the DS to interface. Complicated, but doable..... I think.

Or I could possibly use the DS's "Download & Play" feature here a little.... But I'd have to look at the code... Not something I want to do right now.

So I'll see if I can get a GBA again. And we'll go from there.
Powered by EzPortal