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Any 3D Ti-84 plus CE games? & 2 player games

Started by xMarminq_, October 02, 2016, 07:34:07 PM

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TheMachine02

Quote from: p2 on October 14, 2016, 11:19:54 AM
the speed of the second one sure is impressive, but it's quality is pretty crappy.

Well I am pretty sure that for the same workload, gLib would be equally as fast - or maybe a little slower. Thing is that solidframe use a 160x120 framebuffer instead of the 320x240 buffer to save speed and free some RAM. (160x120@8bpp buffer is 19200 bytes instead of 76800bytes). Reducing buffer size might be the only way to have realtime texture though, based on my experiments.

Quote from: p2 on October 14, 2016, 11:19:54 AM
I wonder how fast gLib would be running a game lake 2.d pic but with improved model quality ^^

Not sure what you wanted to mean here  :P

p2

What I ment was using a real deathglider model instead of this unicolor thing in the screenshot ^^

*can't you add an option to gLib like "speed mode" that would reduce the buffer size? :) Or would that be too much as it'd be major changes to the rendering system?
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TheMachine02

Ah ok.

And yeah, adding 160x120@8bpp is on my todo list too  :P Doesn't change much of the rendering system.

Dream of Omnimaga

I actually like Solidframe style too, because it reminds me Star Fox for the SNES.
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