As of right now, all that the CW server is doing is eating up CPU time on some forgotten computer somewhere. No one ever plays on it much. If we open to the general public we could advertise the server on MC forums, and maybe even pull some activity towards codewalrus. Buildings could be protected by some plugin, maybe even
@Cumred_Snektron could write it. Unlike a normal towny plugin, were you must 'pay' to keep your town protected, this plugin would protect land based on play time; the more you play, the longer your land remains protected. The main town and other old builds around it will always remain under protection.
Already exists mate. Forgot what its called though, but its something with a golden shovel.
Edit: http://dev.bukkit.org/bukkit-plugins/grief-prevention/
Also, no one has played towny in years
For a player's point of view, I agree it's a stupid and unnecessary step. But for an admin's point of view it's an useful tool to control who gets on the server, so I'd leave it like that, and if anyone want to play they can always sign up on the forums. Plus, if you advertise the Minecraft server that would also advertise the forums.
Well, you won't advertise the forums that way if the minecraft server has nothing to show. That means: active community, buildings not being destroyed by *ssh*les, maybe protected places for player and stuff. Since this would require a lot of work, the change of not having to be a cw member can be done right away too then, which will also give more players. And being a CW member could give extra rights.
Or we let the server sit in a corner and let it be what it is: a lonely minecraft server :(
Well, I'm glad that the admin is SWIM :S
For the server inactivity I blame school. As soon as holidays ended everyone stopped playing. But opening the server to public could be an idea, providing that it's setup correctly (eg not allowing new users to build/destroy in Walritia town and also apply cw rules on the MC server too in case people comes to troll).
Actually, due to popular demand, I might consider it if and when the server will be more well-secured and setup correctly. I'd even retain forum integration if we can. But for now, members-only.
I don't think it's a serious issue if we still require forum integration in the future, but you could make the server message less generic when people don't have an account. And when they connect to the server have a MOTD style message which advertises the forum or specifically our MC server topic.
Quote from: Juju on June 14, 2016, 02:17:26 AM
Actually, due to popular demand, I might consider it if and when the server will be more well-secured and setup correctly. I'd even retain forum integration if we can. But for now, members-only.
You could always make it a special rank. I still even have a chat formatter plugin (probably outdated by now and somebody made something better or something) it could be integrated with.
Quote from: DJ Omnimaga on June 14, 2016, 01:47:36 AM
For the server inactivity I blame school. As soon as holidays ended everyone stopped playing. But opening the server to public could be an idea, providing that it's setup correctly (eg not allowing new users to build/destroy in Walritia town and also apply cw rules on the MC server too in case people comes to troll).
I think its a combination of this and it got boring (at least for me). Vanilla doesn't really have anything to offer for me :(
the only problem by making a server is getting players on it, there are over a thousand minecraft servers out there, so you need to provide a good reason to make people chose this server over the other thousands of servers.
"We have walrii's"
What about adding Computercraft or something like that?
just think about something unique
what about adding a whole lot more mods
As long as it's secure, not more laggy and doesn't completely change functionality to the point where the entire map is lost
On a side note, is it hard to make mods especially if they can replace some items or mobs? What about a mod or script where :walrii: tokens or mobs are scattered across the map and you must find as many as possible every week before they reset? Then a leaderboard could be made.
You can do that too with a texture pack, but a simple mod with a few items isnt really that hard.
That's good. By tge way, if a server is modded, does it require the user to install mods on his MC client to play on that server then remove those modes in order to play on a non-modded server? I forgot.
A client needs to have the mods on a server, but a server doesnt need to have the mods on a client. Then they're just not enabled.
It depends per mod though, there are server only mods like spigot and client only mods like optifine.
Ah ok. Ideally we should stick to mods that don't require dependencies on the user's end.
We run on Spigot here, it does not need the user to install anything but Minecraft itself.
On a side note, which version of MC can we use on CW server?
I think it is 1.8.8 unless it changed a month ago.
Appearantly 1.10 is already out
Well, I think I have 1.9 and can play on CW server fine, but I was unsure if that was the version it supported and how many it did. And yeah I saw that 1.10 came out. I am worried that if I update that I won't be able to connect anymore, though.
Yeah the server would have to be updated too then.
Darn that sucks. I guess we should wait to upgrade until there's enough demand.