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Opossum Massage Simulator [arcade]

b/Arcade Started by Yuki, April 07, 2016, 04:03:54 AM

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u/Dream of Omnimaga April 09, 2016, 07:18:42 PM
Apparently there was a bug which juju fixed. Also darn, Gameblabla's version is hard O.O

What would be cool is if he made it so we can control with the touchscreen.
u/Dudeman313 April 09, 2016, 07:50:50 PM
Or if this was on the Google Play store. It'd be the next Flappy Bird. :P
u/Yuki April 09, 2016, 08:37:15 PM
Ha yeah, I could definitely publish it there.
u/gameblabla April 09, 2016, 09:26:00 PM
Well, too bad because i never designed the Gameblabla's Wrapper for touchscreen devices...
I also can't implement touchscreen controls in C because i don't own such screen.

The game isn't too complicated so perhaps it might be a good idea to reprogram it in Javascript/HTML5 ?
That's something i might do.
u/Yuki April 09, 2016, 09:38:42 PM
For mobile devices it's not terribly hard to do, it's built into SDL as the mouse.
u/Dream of Omnimaga April 10, 2016, 06:02:41 AM
I see, gameblabla. Perhaps juju or someone else might know. Reprogramming the game could also be a solution. It was actually a bit hard to make on the CSE because of how xLIBC screen buffers work but otherwise it was kinda straightforward and simple, and the simplicity shows in the game speed (all I do is update the score, the mood meter and swap between two game buffers when a key is pressed).

On a side note, I noticed that in your game, the score increases even when no key is pressed lol. Maybe I should change my game to reflect that.
u/Snektron April 10, 2016, 07:08:09 AM
Quote from: gameblabla on April 09, 2016, 09:26:00 PM
Well, too bad because i never designed the Gameblabla's Wrapper for touchscreen devices...
I also can't implement touchscreen controls in C because i don't own such screen.
You could always download the android emulator (AVD)
u/Dudeman313 April 13, 2016, 08:22:38 PM
The score increases without a key-press? I didn't know that.
u/Dream of Omnimaga April 13, 2016, 11:03:18 PM
In the PC/Nspire version, yes, but in the CSE version, no. The score also increases much faster in the PC/Nspire versions because of the much higher frame rate.
u/Dudeman313 April 14, 2016, 08:16:54 PM
Oh, okay. That makes sense.

Also, why does it seem to have gotten harder since I last played...?  :-|
u/Dream of Omnimaga April 18, 2016, 11:41:20 PM
It's still at the same difficulty, but the mood mode difficulty is entirely luck-based, just like the original.
u/Dudeman313 April 19, 2016, 12:38:43 PM
I guess I have bad luck then. :P

EDIT: I think this is an all-time highscore! 1260 for Linear Mode! :w00t:
Last Edit: April 20, 2016, 08:58:53 PM by Dudeman313
u/Dream of Omnimaga April 20, 2016, 11:45:27 PM
Actually I scored 1380 in linear mode, but that was a while ago. I never seemed to be able to get past that, because past 1300 it just gets unplayable lol.
u/Yuki April 20, 2016, 11:46:20 PM
I went past 2000 once iirc.
u/Unicorn April 21, 2016, 05:15:28 AM
I got 1350, it really goes crazy at that point...
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