Cross-post
So I'm looking for someone decently skilled with C programming to help me learn the ropes of designing a textured raycaster. I have a textured raycaster in C++ that I've been trying to port, but my skills aren't sufficient enough to percieve differences between C and C++ and implement proper substitution, so I am asking for help.
ps: the C++ snippet im looking at is http://lodev.org/cgtutor/files/raycaster_textured.cpp
So I'm looking for someone decently skilled with C programming to help me learn the ropes of designing a textured raycaster. I have a textured raycaster in C++ that I've been trying to port, but my skills aren't sufficient enough to percieve differences between C and C++ and implement proper substitution, so I am asking for help.
ps: the C++ snippet im looking at is http://lodev.org/cgtutor/files/raycaster_textured.cpp