Recent Posts

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Gaming / Re: Fortnite on a HP Prime!
« Last post by Caleb Hansberry on Yesterday at 03:02:05 am »
I'm sure someone could pull it off, see surviv.io - it's actually quite fun! Imagine if you could play it on b&w calcs on Calcnet...
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Gaming / Re: Fortnite on a HP Prime!
« Last post by xlibman on April 24, 2018, 05:12:52 pm »
A 2D Fortnite for calcs would have been cool ^^
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Gaming / Re: Fortnite on a HP Prime!
« Last post by Mundell on April 24, 2018, 10:57:35 am »
That victorious head bob at the end cracked me up so hard, Alex. Awesome work bro! Epic should hire you on the spot.
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PC, Mac & Vintage Computers / Re: Gateway to Legend pc
« Last post by _iPhoenix_ on April 23, 2018, 07:38:13 pm »
The art style is very interesting. It's almost like the halfway point between high-res and the low-res, pixel-art graphics. It would be really cool if you were able to switch between the old, pixel-art graphics and the new, more smooth graphics.


If you do decide to do the high-resolution graphics, I recommend having multiple versions of each tile, each being slightly different in some way. This adds variation against a sea of the same color. I particularly think that natural things, like the grass and trees, should have different variations.


Also, the aliens disappear when you scroll. Is that intentional?
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Other / Re: TI Nspire SMS Shield
« Last post by Lionel Debroux on April 23, 2018, 05:10:16 am »
Interesting work :)
The shield is quite thick, so it's not stealthy... but that's probably not a design goal ^^

There's quite a bit of code duplication between the nspire-communication/nspire-client/uart_*/*.cpp files; you may want to factor uart_getsn_mdf() and friends to a common file. Also, you may want to use a thin layer to abstract the UART protocol communication details, making it possible to add support for other transmitters :)
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Calc Projects, Programming & Tutorials / Re: SM84CE's TI-BASIC programs
« Last post by SM84CE on April 23, 2018, 03:09:25 am »
Feel free to post any suggestions, feedback, etc. here, and if you have a Cemetech account, in the thread there (link in the first post), because I check Cemetech more.
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PC, Mac & Vintage Computers / Re: Gateway to Legend
« Last post by 123outerme on April 23, 2018, 12:51:05 am »
I love that sword and logo on the title screen :D

Also I like the music :D

Btw, if the engine already supports NPCs and event blocks/variables/switches, then maybe I could try to do a small game xd

Thanks! I'm happy with the way it's all turning out so far.
As for the engine, NPCs are supported. Events such as cutscenes have yet to be added, but are planned, and variables could be added, but as of now they aren't planned.
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Other / Up: TI Nspire SMS Shield
« Last post by TurtleForGaming on April 22, 2018, 09:15:29 pm »
see first post (up)
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Calc Projects, Programming & Tutorials / CASIO fx-cg50 - anyone got?
« Last post by necrononce on April 22, 2018, 06:01:07 pm »
Hi i recently bought a CASIO fx-cg50 and notice there isn't much online help in the way of tutorials etc and the provided documentation for it isnt that useful for learning code stuff.

Does anyone else have one??

Anyone??#

MATEO HAS TEN THOUSAND
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PC, Mac & Vintage Computers / Re: Gateway to Legend
« Last post by xlibman on April 22, 2018, 05:43:41 pm »
I love that sword and logo on the title screen :D

Also I like the music :D

Btw, if the engine already supports NPCs and event blocks/variables/switches, then maybe I could try to do a small game xd
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