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uuh well that's nice.But I guess it's not possible to implement this in the OS itself so it's always used...? :/

Is this in Axe? Looks neat. You should post how you do the math.

Nice! In what language are you writing this? And do you have an indication of the speed?regarding trig, you can find various articles on the internet, mostly they're an approximation with exponents (If you want to derive themyourself, you'll need to use taylor polynomals ).For exponents you'll only need to impelemnt ln(x) and e^(x), since you can rewrite any log(x, y) and x^y to a form using ln and e^(x). Good luck

Quote from: p2 on March 21, 2017, 08:03:31 pmuuh well that's nice.But I guess it's not possible to implement this in the OS itself so it's always used...? :/I really don't know how the OS does math internally. Modding individual functions (add, sub etc) to use more decimals won't work becouse the OS would still use the 9 byte floats, which have 10(iirc) significant figs.

Quote from: Snektron on March 21, 2017, 08:08:29 pmNice! In what language are you writing this? And do you have an indication of the speed?regarding trig, you can find various articles on the internet, mostly they're an approximation with exponents (If you want to derive themyourself, you'll need to use taylor polynomals ).For exponents you'll only need to impelemnt ln(x) and e^(x), since you can rewrite any log(x, y) and x^y to a form using ln and e^(x). Good luck I don't have addition/division, but my guess is that it will be fine. Basically, it will always take longer for you to type the number then for the program to compute :3Also, why would i need ln(x) if its just log(x)/log(e) ? As a start, i will only have base 10 log. BTW, how do i rewrite x^y as e^(x)

This is AMAZING (adds an 84 to his ever-growing list of wanted calcs)

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