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Oiram levels

b/Calculator Talk Started by Dream of Omnimaga, January 06, 2017, 01:37:11 AM

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u/Dream of Omnimaga January 18, 2017, 04:44:37 PM
On a side note I tried some levels by other people, most notably a SMB3 style level set (that actually is identical to SMB3 with some exceptions and a SMB1 level set with SMB3 graphics. Something to keep in mind in Oiram CE when making levels is that each level can only be 1 single map, so if you're gonna include bonus rooms in your stage, put them above the rest or on the side where it can't be reached, if possible. Otherwise when you fall into pits this is what happens:



Those SMB1 and 3 level sets can definitively do the job for those who really wanted the original levels, though. By the way, you can download them at https://github.com/Pieman7373/Pieman7373s-Oiram-Packs and https://tiplanet.org/forum/archives_voir.php?id=795982

Another thing is that enemies cannot be placed on a block, so they leave a sky square behind when you do so. Ideally I think it's ok if your maps have the same sky color everywhere. And you can probably just use those blue blocks to simulate the sky when possible, for example if the first room is just a pipe to enter an underground area.
Last Edit: January 18, 2017, 04:46:40 PM by DJ Omnimaga
u/Dream of Omnimaga January 19, 2017, 03:45:43 AM
My level pack now has a 4th stage!



The GIF is choppy because I wanted to keep its file size down. It's a castle level for the most part and when you beat Reswob almost all blocks disappear, unlocking many portions of the level. I bet @MateoConLechuga did not expect many people to use that many red unlockable castle blocks in a single level :P

Here is a download link for my level pack :D

Last Edit: January 19, 2017, 05:29:48 AM by DJ Omnimaga
u/p2 January 19, 2017, 09:03:11 AM
loop 10/10, just wtched it 3 times without noticing O.O
also how come you spend more time on beating a stupid coppa than on beating bowser? xD

but really nice level :D
u/xMarminq_ January 20, 2017, 09:16:09 PM
New Level, if you can get to it. :)
Bowzah Battleh Nexxt
(I 'm not having a stroke)
u/xMarminq_ January 21, 2017, 06:43:21 PM
Super Mario 3 Levels 1-4 are here! I cannot add any more because of the absence of blocks/tiles needed to create 1-5, as said in the oiram post I did. ENJOY!

(excuse my double post)

(Fixed Stuff)(AAAAAAND Again) +1
Last Edit: January 21, 2017, 07:26:08 PM by xMarminq_
u/xMarminq_ January 21, 2017, 08:01:54 PM
I updated the links so ALL levels are possible  ;D
u/Dream of Omnimaga January 21, 2017, 08:30:34 PM
You can use the modify button, you know :) I'll try your level updates soon.
u/xMarminq_ January 22, 2017, 03:13:21 AM
level 3 is impossible without the recent update
u/Dream of Omnimaga January 22, 2017, 05:28:55 PM
Do you mean your level pack?
u/xMarminq_ January 23, 2017, 12:38:13 AM
yup
u/Dream of Omnimaga January 23, 2017, 12:45:01 AM
Well, in your level pack, none of the levels were possible to beat anyway :trollface: (they are awesome tho, but lol they're hard)
u/xMarminq_ January 23, 2017, 01:41:07 AM
they are the deal m8
u/Dream of Omnimaga January 23, 2017, 02:33:03 AM
On a side note, I tried making a water level in which all the walls were made of lava, but it turns out that the collision box for lava is pretty lax about how far into the lava Mario can go, so that won't work. On the other hand, I can always try to make a water level where all walls are jellyfishes, but make sure it's the first stage and has no power-ups. :P
u/Raiseit January 25, 2017, 02:12:16 PM
How did you do that multicolor background ??
u/Dream of Omnimaga January 25, 2017, 05:51:50 PM
I used those big plain-colored blocks that are white, green, blue and orange like in the first level of Super Mario 3, but I only used the middle portion of them for the most part. For the pink, I simply made the sky pink and for the black, I used the level ending blocks.
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