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Author Topic: Draw (Axe)  (Read 9063 times)

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Offline Snektron

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Re: Draw
« Reply #15 on: March 05, 2015, 07:32:07 pm »
well it uses L6 (the display buffer) as temporary storage, and as kind of "debug" feature it updates the screen a few times, so you can see it's not dying.
And it's okay to move it to the download section :)
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Offline xlibman

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Re: Draw
« Reply #16 on: March 06, 2015, 06:47:18 am »
Ah right I see now. I tend to be used to be able to see what I am flood filling, but I guess if it's impossible to work around this limitation then it's fine. I like how fast it is and the texture drawing. 

I renamed the topic to respect the downloads section topic naming standards btw.
« Last Edit: March 06, 2015, 06:49:45 am by DJ Omnimaga »
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Offline Snektron

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Re: Draw (Axe)
« Reply #17 on: March 06, 2015, 09:05:23 am »
I renamed the topic to respect the downloads section topic naming standards btw.

Okay, thanks :3

Ah right I see now. I tend to be used to be able to see what I am flood filling, but I guess if it's impossible to work around this limitation then it's fine. I like how fast it is and the texture drawing. 

Thanks! Though i was thinking of writing my own flood fill algorithm to see how i'd do :)
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Offline xlibman

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Re: Draw (Axe)
« Reply #18 on: March 06, 2015, 03:19:34 pm »
Ooh that would be a fun challenge actually :D
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