Hello :D
Here is the thread for my Oiram Packs.
Feel free to give comments and feedback, and if you are a guest reading this, sign up so I can hear yours!
The first pack is now released as soon as this post is posted and in fact attached here.
Here are the planned worlds to be released:
•Wooden Plateau ----Pack may be edited when the new Oiram Update comes out---- (And it did! See newer posts regarding W1)
•Wet Shores
•Wispy Clouds
•Frozen Tundra (or The Land of Snow Return 9_9 )
•Green Land
•Retro World
•Leafy Jungle
•Lava Lakes
•Challenge World
All worlds will have 7 (Or maybe more) levels in them. Suggest a world in the reply box, and maybe ill make it!
Level 7 now enter-able! Fixed pack here! This won't delete your precious progress if you choose to redownload
SUPER EDIT WITH THE MOST RECENT DOWNLOAD IS THE LAST DOWNLOAD!
Awesome work! I'll have to download these as soon as possible and give then a go :D Lava Lakes sounds like a fun pack :P
Glad to see those levels out. I will check them out later as I am curious what they look like and if they're beatable :P
*Playtested ;) :D
Working on W2 right now
Expect next Saturday or so for it :D
Cool beans! I really like how you did the green bushes falling into the drops :) Also yeah I'll probably add support for a water coin tile as well; are there any other tile types you might want?
Hmm... :D
https://www.spriters-resource.com/resources/sheets/31/33489.png
Maybe the mega blocks, doors, ice block, Ice ground block, more slope blocks, and anything that you would deem as easy to implement.
I think you gave me too much power... :D
How many worlds do you plan to have?
Fixed last level - whoops
Those listed or more if I get suggestions for some.
W2 is coming along nicely 8)
Glad to hear. I downloaded the latest appvar.
I'm weary to release the pack because of it overlapping the new oiram update
@MateoConLechuga is planning
Im wondering why u two dont just directly work together ;)
I could try to arrange that 8)
Will the new Oiram update break compatibility with old levels? O.O
Nope. At least I don't think so...
Anyways.....
W2 is here! Enjoy the super cool level designs! :thumbsup:
Why did W2 get more downloads? :crazy:
Here's a remastered W1 if you found it difficult. It comes with better aesthetics and a easier to enter White Box Maze. If you had trouble with the W2 one, hold the left and right keys, 2nd and jump (If you are on the second key bind) Repeat if necessary. Hope it helps!
Those levels are really awesome so far :D. I didn't get far in both worlds yet but the difficulty seems very reasonable and the levels very polished. :3=
Thx! ;D
These levels seem to be harder and harder to make these days.
They are. I should really try to find some time to make new ones, though. I'll probably go with 4 levels per world, since I am used to SMB1 and the early NSMB games. I'm looking forward for making ice-based levels, though.
Also you should update your levels so that underwater coins have a water background.
The water coins are only water once you collect them... :'(
Aesthetics would be nice though.
Next friday? ;)
*ominous silence* :ninja:
I'm so naive to think finals wouldn't get in the way... :(
100% W3 Release today O.O 8)
Glad to see World 3 finished. I can't wait to try it ^^
It will come tomorrow lol. I was up late last night and this night prepping it. 2am here. Not my normal sleep schedule. Will come in one big zip file
Ooh we live in the same time zone!
I have auditions for a bandcamp today, so my lack if sleep last night was/is a huge disadvantage...
I barely feel tired today.
:D
Yeah, me neither!
W3 is here! And for your convenience, all the others are there too, with tweaks to help with accessibility and stuff.
Next pack shouldn't take long either.
Enjoy!
57% Done with W4 :D
The Ghost house will be REALLY hard to find the exit, so GL! :D
Ummm.......... Where TF did my other post go!!?!?! :banghead: I didn't delete it, so was it the servers fault?
Here is the list of changes again (Sorry for the double).
The revised pack includes
W1-3 Missing pipe tile in secret room
W1-4 Uses doors and not pipes
W1-4 New ending based on other ghost houses
W1-5 Fixed Goombas falling onto you in the start
W1-6 Tiles near end of level surrounding pipes have been aesthetically changed
W1-7 Missing tile fix
W2-1 2nd part has clouds
W2-1 2nd part has entering tiles near pipe changed
W2-2 Cloud Overlap fix near ending
W2-4 Removed ghosts from secret room
W2-6 Tile changes that are just decoration
W2-6 Cheep Cheep locations have changed near start
W2-7 Easier to play in the hanging platform sections
W3-1 The tall green things are visible from the ground
W3-1 The first cloud has been changed
W3-2 The tall green things are visible from the ground
W3-3 Secret room functional
W3-3 The tall green things are visible from the ground
W3-4 Ghost house is now enterable
W3-5 Small decorative changes
W3-6 Less clouds
W3-7 Easier as a whole
Changelogs will be present from now on. Sorry if you got stuck on W3-4! Monday will be release but it may be earlier than that.
Are you sure you uploaded the right file? See the recent posts of https://tiplanet.org/forum/viewtopic.php?f=41&t=20259
But good job, anyway :)
Nice! It seems that the last level in world 3 doesn't have an end pipe; if I'm not mistaken? Keep up the fantastic work!
Its all there
:D
If it was the file, I readded them, give it a try. :P
Sorry the pack is taking so long...
I'll have it out by today or tomorrow. :thumbsup:
I am so sorry. I am taking a trip and didn't know I was leaving really early. Sorry! :banghead: :-[
Final level isn't done but enjoy the others. I'll be gone for a week!
Ay last level is done
Sorry for the wait.
Awesome! By the way, did your Oiram 1.0 level packs open fine in newer versions of the editor?
:thumbsup:
Sure did!
And a few more things...
-Green Land, W5 of Super Marm World will be out this week!
-Considering adding 2 new levels to all existing packs, including a castle-like level
-A "World Tour" of all my worlds so you can see what is to come
Worlds still needed to be added:
-Green Land
-Corrupted land
-Leafy Jungle
-Lava Lakes
-Challenge World
-Block world
-Monochrome Land
I want to make sure people want a "World Tour" before I make it. Below are downloads that you can publicly vote for if you want it or not. THe downloads have no extra content whatsoever. As I said earlier, they are for voting purposes.
Coolio! Thanks to all who "voted" "Yes"!
Green Land AND the world tour (First levels of all worlds, even not released, just to get a taste of them and get hyped for their release) may get released, but you know me... ;) :D
Green land has a increase of difficulty, so good luck when it gets released!
Sorry I didn't tell you guys the spinys had 2 lives.
I will have green world out tomorrow (EST) and corrupted is scheduled to come out next.
Quote from: xlibman on July 27, 2017, 03:56:56 AM
Awesome! By the way, did your Oiram 1.0 level packs open fine in newer versions of the editor?
They did just fine, thanks for wondering!
Quote from: xMarminq_ on July 30, 2017, 11:14:00 AM
I want to make sure people want a "World Tour" before I make it. Below are downloads that you can publicly vote for if you want it or not. THe downloads have no extra content whatsoever. As I said earlier, they are for voting purposes.
This is one of the most clever poll I ever saw on the internet.
As for other updates I'll have to catch up later. Do you plan to re-order older levels in the future if people report that some early levels are much harder than later levels?
Quote from: xlibman on August 21, 2017, 04:08:16 PM
Quote from: xMarminq_ on July 30, 2017, 11:14:00 AM
I want to make sure people want a "World Tour" before I make it. Below are downloads that you can publicly vote for if you want it or not. THe downloads have no extra content whatsoever. As I said earlier, they are for voting purposes.
This is one of the most clever poll I ever saw on the internet.
Thanks!
Quote from: xlibman on August 21, 2017, 04:08:16 PM
As for other updates I'll have to catch up later. Do you plan to re-order older levels in the future if people report that some early levels are much harder than later levels?
I may when I finish World 5, which is very creative and hard. Stay tuned today for a download!
I am currently making the final level.
https://codewalr.us/index.php?topic=1586.new#new
Sorry about the pack delay guys, the pack is corrupted.
@MateoConLechuga is working on it to undo it, hopefully. To make it up to you guys, here are 2 ANIMATIONS for your Oiram. That's right, animations. There is a psychedelic-ish one and a bouncy chrome logo ball thing. Hope you enjoy while you wait for the release of Super Marm World 5, Green land
-xM
Here are 2 more animations while you wait for Super Marm World 5. The old ones are there along with an Oiram themed one and a Brick Breaker one. Thanks to all who are patiently awaiting the release of Green Land
-xM
Edit: Door fix on lvl 4
@MateoConLechuga here you go. Sorry about that I had limited access to a com
I am interested about the animation thing. I haven't gotten time to check your level pack again yet but I am curious about how do animations work.
Quote from: xlibman on August 30, 2017, 11:27:15 AM
I am interested about the animation thing. I haven't gotten time to check your level pack again yet but I am curious about how do animations work.
Trade secret :-X
(Take a peek in the editor. Download then drag to your desktop and search in desktop and select it)
Anyways...
I have decided to cut this project short, but please, don't be upset! Green Land and Corrupted World AND Lava lLakes with come out in the coming months. Plus, consider this an announcement of Super Marm Galaxy! Super Marm Galaxy is a world based platformer that is similar to Super Marm World but is more gravity based. Examples of this could mean going in a gravity pipe to change the gravity to go on the ceiling or circling around a planet.
Planned worlds are:
-Green Groves Galaxy
-Asteriod Belt "Galaxy"
-Boo Graves Galaxy
-Crystal Cave Galaxy
Some may be removed and some may be added. Maybe some from Super Marm World that didn't make it!
Introducing the Hub World! The Hub World is where you "select" your Galaxy (Only the one you downloaded FYI. Sorry I cannot fit a bazillion Galaxies into one level, as that would be the only way to do it).
Introducing cutscenes! Over the week you have seen me releasing animations. Well those were practice for cutscenes.
Introducing gravity pipes! These pipes mean you can change the gravity the way they are facing. You can identify them with the yellow down arrows at the end of the pipes. Doors may be used also.
Introducing planetary gravity! This means that when you the player are one side you can change the gravity using the gravity pipes.
Wish me luck! :crazy:
Quote from: xlibman on August 30, 2017, 11:27:15 AM
I am interested about the animation thing. I haven't gotten time to check your level pack again yet but I am curious about how do animations work.
It uses Doors
9. (https://codewalr.us/walrusirc/smileys/psychedelicO_O.gif)
:-X I cannot tell my secrets...
9_9
The new galaxy level pack sounds promising. ^^
Thanks! I was starting to get bored with making flat stuff and started to experiment with abstract platforming and decided that I had too much of a tether with all of the packs. Once my school system starts up I'll get producing faster.
Lvl one for Super Marm World Six. I am iffy about this pack so far. If it gets 7 downloads i'll consider making the whole pack. This level is short and gets you introduced to the concept of SMW6.
Did you like it and would want to see more?
Yay! I'll make it!
THIS weekend will be the release of Corrupted AND Green World (5 and 6) thanks to
@MateoConLechuga Lava Lakes (World 7) Will be Longer than 7 and Challenge will be released after Galaxy because I have plans for it...
EDIT: I don't like Corrupted World at all...
Welcome to Super Marm World 5 everyone! This level pack has green levels all the way with exceptions of coins and p switches. This pack is HARD, but expect some improvements along the way. Enjoy!
EDIT:Green turtles have become evil! Be sure to adjust your camera to see if they come down on you.
Corrupted world has hit a roadblock: First some background. I downloaded a pack called The End (https://tiplanet.org/forum/archives_voir.php?id=1070890) because it had a VERY interesting glitch on lvl 5 and proceeded to edit in a boss stage, but for some reason it didn't save and got all weird on that level only. I'll try again but just to report that I am giving Corrupted a shot! I CANNOT recreate it, at least to my knowledge
Corrupted seems pretty intriguing. Does it require abusing Oiram glitches in order to be beaten?
Quote from: xlibman on September 13, 2017, 05:58:54 PM
Corrupted seems pretty intriguing. Does it require abusing Oiram glitches in order to be beaten?
Thanks! But no, it is just a normal playthrough of a level and then I replace blocks to make that level harder using the bucket tool. Try the download on the previous page to see for yourself.
Corrupted world has been cancelled until further notice because of my inability to recreate the glitch said earlier. I am trying my best to make it work, but it is really hard. Lava Lakes Will be out in a month maybe because of my school work piling up n stuff.
Wow! This is coming along nicely! Love the Super Marm levels. Looking forward to more.
Thanks! :D
I'm about 40% on Lava Lakes.
Good luck xMarminq ^^
You should update the first post with the latest download link and some screenshots :)
Probably...
Anyways... Since starting school and carrying two AP classes progress is really tight and the pack has overcome a complete overhaul in order for the pack to be to the most enjoyment possible.
Stay tuned!
Hi !
I've tried Super Marm World 6 :
https://codewalr.us/index.php?topic=2063.msg59435#msg59435
But when launching the level, MarioOiram appears in the top left-hand corner of the level, and thus is stuck in the ceiling.
What's wrong ?
Thanks.
I'll fix that right now, but just to let you know it is a world that is discontinued, but enjoy!
If that doesn't work let me know :)
!
Thank you very much for being so prompt ! ;D
Haha. I'll try to get this pack done by the end of the week ;) :D
Took a break but now working on it.
News: Still working on it (~60% at the time of this post). Also considering the Marm Galaxy post a while back, maybe a Mario Odyssey themed pack, maybe porting all the SMB3 levels over. :D
Sorry the pack is taking soooooooooo long!!
-xMarminq_
Here is the first part of Super Marm Odyssey, complete with the firs scene and Cap Kingdom. Enjoy it while I get Super Marm World finished. :thumbsup:
File didn't load in editor now, hope it works...
EDIT: They work, but getting past level 2 isn't working, can't open in the editor... halp
@MateoConLechuga
Still no fix,
@MateoConLechuga but now you can vote for what gets made next!
http://www.strawpoll.me/14586004
Super Marm World 6 to be released TOMORROW! Happy New Year everyone! :D :D :D :D :D :D :D :D :D :D
Any news ?
And happy new year to you too. :)
And by the way, I thought something was missing to Super Marm Odyssey level 1 :P
(https://tiplanet.org/forum/images/forum_uploads/2043_1518342496_5a8011607fcb4.png)
Although you apparently designed level 1 to forbid it, it seems it's still possible to reach kidnapped Princess Peach directly at level 1 according to one of your many fans :
(https://i.imgur.com/cKrj9US.gif)
No need to complete the other levels then. ;)
Source : https://tiplanet.org/forum/viewtopic.php?p=226735#p226741
Shoot. :D
I have been focusing more on school n' stuff as of lately and would love to get back to doing more packs maybe in the next month or two.