Join us on Discord!
You can help CodeWalrus stay online by donating here.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Omegaxis213

#1
So if I wanted to make a huge tilemap that was around 90*90 tiles (and the tiles are 8*8 pixels big), I would have to chop it up into multiple pieces because it can't all fit into one list. I know I can create 9 appvar and constantly update the list with the correct map tiles, but how would i figure out if a player is on the edge of a appvar (when the appvar touch each other) and when to use at least two different appvar with only a chunk/line of code that i can use no matter how big the tilemap is?
Powered by EzPortal