CodeWalrus

Development => Phones & Tablets => Topic started by: gameblabla on September 24, 2016, 04:24:45 AM

Title: My Android games
Post by: gameblabla on September 24, 2016, 04:24:45 AM
(https://lh3.googleusercontent.com/gXtfFOA8Dnme83aQK7GwN2xOOP-k0JzrmwKsz2WkXPD4-GPd1XVQkzgempBmqtjWvBA=h310)
KillMinds is a puzzle game i worked on based on SupraKillMinds by Jack Nolddor for the Sega Genesis, itself based on Quartet.
Basically, you have to fill the 4 spots with a piece of a square given to you.
A single full color square will get you 300 points : anything will get you 30 points.
You can also chain multiple full color squares and have your score being multiplied !

The game is available for Android on the Google Play market (https://play.google.com/store/apps/details?id=com.gameblabla.killminds), and Sailfish OS.
The Firefox OS is finished and currently waiting to be approved by Mozilla. (in 40 working days ! yay...)

(https://lh3.googleusercontent.com/ObYobiKrtBGoIUCCZqFx6vRTO1wMTzSsXnW7wd-UkA54Q1VzEEz0rqzg0OuMrZ1fcQ=h310)

The game is also available for Ti Nspire CX (https://tiplanet.org/forum/archives_voir.php?id=480384), 3DO (as part of the Gameblabla's Crappy Compilation) and the NUON.
I plan ports for Tizen and Ubuntu Mobile.

I also want to let you know that the mobile version has some improvements compared to the nspire version.
Let me know what you think !
Title: Re: KillMinds
Post by: gameblabla on September 26, 2016, 09:25:56 PM
It finally got approved by Jolla !
KillMinds is now available for Sailfish OS devices and it already got 100 downloads, even though i spent nothing in advertising.
In comparaison, the Android version only got 2 downloads... and they are both from my family members.

Meanwhile, the Firefox OS is still waiting to be approved by Mozilla...
It should be available in November of this year due to how sluggish they are.
Title: Re: My Android games
Post by: gameblabla on October 02, 2016, 10:12:31 PM
Here's my next Android/SailfishOS game that is soon going to be published :
Rubby Bird 100 !
(https://gameblabla.nl/img/rubbybird100-scr1.png)
You thought rubbing one bird was hard ? Then try with 100 of them !
You need to constanly rub the birds to keep them alive.
The more you make progress, the harder it gets and the birds are more likely to get killed as they become darker.

(https://gameblabla.nl/img/rubbybird100-scr3.png)

It will be available for Android on the Google Play Store and for SailfishOS devices.
Sadly, no Firefox OS version as Mozilla closed App submissions forever... (much sooner than they planned)
KillMinds is still going to be released, although only at the end of the next month.

KillMinds will be the last Firefox OS game on the Firefox OS MarketPlace.
(yay, where's my medal ?)

Despite submissions being closed for FxOS apps, i will still work on the browser version of this game.
Stay tuned !
Title: Re: My Android games
Post by: Tander on October 03, 2016, 01:03:09 AM
that is some nice artwork   :love:
Title: Re: My Android games
Post by: gameblabla on October 04, 2016, 03:53:03 PM
Thanks !
I was actually inspired by a Smosh video on Flappy Bird and they had a similar bird at the end.

Also, i have retranslated Rubby Bird 100 from C to Javascript. (like i did previously with KillMinds)
Sadly, it can't be released on Firefox OS but hopefully Juju will add it to the Arcade.

This browser version is almost identical to the native version except when the birds get darker,
it is pre-rendered instead.
Title: Re: My Android games
Post by: Dream of Omnimaga on October 05, 2016, 02:44:11 AM
Those games are pretty fun to play but very hard O.O
Title: Re: My Android games
Post by: novenary on October 25, 2016, 09:39:13 AM
No source code ? I'm surprised, coming from you.
What language/library did you use for these ?
Title: Re: My Android games
Post by: gameblabla on October 25, 2016, 01:34:18 PM
Quote from: Streetwalrus on October 25, 2016, 09:39:13 AM
No source code ? I'm surprised, coming from you.
What language/library did you use for these ?
Actually i did but i forgot to link them to you.
https://github.com/gameblabla/killminds (https://github.com/gameblabla/killminds)
https://github.com/gameblabla/rubbybird100 (https://github.com/gameblabla/rubbybird100)

I have not relesed my android build system but the same code is across all platforms.
All the games are programmed in C/SDL2 and the Javascript versions were re-translated from the C version.
(you can see some similiarities between the 2)
Title: Re: My Android games
Post by: Dream of Omnimaga on October 28, 2016, 04:51:23 AM
On a side note, do you have plans for Opossum Massage Simulator for Android? :P
Title: Re: My Android games
Post by: gameblabla on October 28, 2016, 07:44:05 AM
Quote from: DJ Omnimaga on October 28, 2016, 04:51:23 AM
On a side note, do you have plans for Opossum Massage Simulator for Android? :P
Now that you mentionned it...
I still need to change the control sheme for that game but yeah, it should be entirely possible now.
Title: Re: My Android games
Post by: Dream of Omnimaga on November 03, 2016, 06:27:29 PM
Yeah it shouldn't be too hard, because the game can be played with just 1 button. So just make it so touching the screen continues to the next screen or select options, then have it so touching the screen starts massaging or stops.

What would be funny, though, is if Google Play rules allows using pics of real people without their permission, then you could try releasing the game on Google Play before next Tuesday (not sure how long it takes to be approved?). It would be funny if the game came out just before US elections (November 8th) then Trump won. In any case don't forget to link to the original CSE game, though, so people are aware that the prediction is from almost a year ago :P
Title: Re: My Android games
Post by: gameblabla on November 04, 2016, 07:20:24 AM
Quote from: DJ Omnimaga on November 03, 2016, 06:27:29 PM
Yeah it shouldn't be too hard, because the game can be played with just 1 button. So just make it so touching the screen continues to the next screen or select options, then have it so touching the screen starts massaging or stops.
Well, i did a quick port with some modifications and it works just fine on my phone.
I published it on the Google Play Store and it should be soon available. (8 hours from now)

QuoteIt would be funny if the game came out just before US elections (November 8th) then Trump won. In any case don't forget to link to the original CSE game, though, so people are aware that the prediction is from almost a year ago :P
I forgot to link to your game but where should i link to ? Your thread ?
But yeah, i definitively don't want my prediction to become true :p
Title: Re: My Android games
Post by: Dream of Omnimaga on November 04, 2016, 04:37:23 PM
Haha awesome. I downloaded it and will play it later :)