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Development => Consoles => Topic started by: semiprocoder on August 29, 2016, 06:31:00 PM

Title: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: semiprocoder on August 29, 2016, 06:31:00 PM
I've recently started making a new pebble game that is inspired by the calculator game, phoenix. It is still going to be very different though. Anyways, I've written the very basic player movement and shooting code. Currently I am not releasing the source, but once it gets to an acceptable level, I will release it. Right now there is something going on with the pebble emulator, so I can't really get a screenshot right now, but I sill soon.

Edit: I've decided to make my github public: https://github.com/awesommee333/Arcade-Shooter

Note: this is a crosspost of my blog post on: http://andrewkrapivin.xyz/. I will mainly be posting updates there, but I will post the more major pebble updates here too. Also, should I post this on cemetech?

Edit: Well havent fixed the emulator, but decided to just take a picture of the physical watch:
(https://s18.postimg.org/eywgrgczp/unnamed_shooter_menu.jpg)
(https://s18.postimg.org/3p3qwi7yd/Unnamed_shooter_player.jpg)
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on August 29, 2016, 07:11:52 PM
I would definitively recommend pisting some updates here for more exposure. You could also do so on Cemetech. I don't have that watch but it's nice to see people get into smartwatch game dev. Will the game feature a shop like the calc one?
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: semiprocoder on August 29, 2016, 07:30:16 PM
Yes, it will feature a shop eventually. I already have support for custom ships, weapons, and projectile types, but I only have one of each right now for testing. I am currently unsure of how I should implement the shop though:
Should I:
1) Allow for buying custom ships, weapons, and projectiles?
2) Should I have separate ships in the shop and weapons, but weapons shoot what projectile they are programmed to do so, not the one you buy(I think I am going to go for this as then I can have weapons shoot different types of projectiles at the same time)?
3) Should ships come with a built in weapon that you cant change?

Btw ships have stats like armor and health. Armor is going to be regenerated(like in Halo), while health can only be restored if you purchase repairs in the shop.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on August 30, 2016, 06:50:12 AM
On a side note, x10host is by far the worst hosting provider ever, even more than Geocities and Angelfire. If I was you I would switch as soon as possible to something that has at least 10% of uptime or higher.  >.<

For the shop you should maybe do like the TI-Nspire Phoenix clone. Some ideas I had are as follow:

-Repair (restore HP by a certain amount)
-Armor upgrade (armor gets regenerated faster): Price increases the more you buy armor upgrades
-Shooting speed upgrade (shooting speed increases): Price increases the more you buy shooting upgrades
-Plasma beam: do twice as much damage than regular beam.
-Hyper beam: do three time as much damage than regular beam.
-Double-fire: Shoots 2 beams at once instead of 1.
-Triple-fire: Shoots 3 beams at once instead of 1.

It would be up to the player to decide if he prefers saving money for more powerful upgrades or instead upgrade to weaker ones as soon as able too.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: semiprocoder on August 31, 2016, 01:18:28 AM
I am planning to have you kind of customize your shooter by changing the ship(which has different stats), changing the weapon, like yeah double fire or a different(maybe allowing for a secondary weapon or weapon customizer?), and then getting different multipliers that multiply max health, max armor, armor regen, damage(plasma beat type thing or should I just make it add like .1 to the multiplier time?), and it will allow you to increase your health. Obviously I am still a ways away from finishing this, so I will change how I want the store to work.

Also I agree that x10hosting isn't that great, but its the only free hosting service I found that allows me to set a custom domain and custom html site, where I installed wordpress.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on August 31, 2016, 01:21:10 AM
I thought that Dreamhost and a few others had free hosting with custom domain? As for the game, that seems good. On a side note, does the Pebble support colors? If the ships are small and grayscale, then it might get hard to distinguish each ship since the screen is small so you would definitively need to make them very varied from each others.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: DarkestEx on September 10, 2016, 06:24:50 PM
Nice project, semiprocoder!
Btw, did you notice your website is incredibly slow. It takes 30+ seconds to load. I don't think that can be right.
And no it's certainly not my Internet. I am on Ethernet and I get a gross download rate of 100 Mbit/s from the internet.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on September 11, 2016, 04:02:56 AM
It's because he uses free hosting. We get what we pay for.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: DarkestEx on September 11, 2016, 09:37:51 AM
Quote from: DJ Omnimaga on September 11, 2016, 04:02:56 AM
It's because he uses free hosting. We get what we pay for.
Not really. While I switched to paid hosting a while ago. I figured out a perfect formula for free hosting before.
It is fast, ad-free, gives you 10GB of storage and one free domain (not a redirection but an actual usable domain).
I am willing to share details of course @semiprocoder ;)
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on September 11, 2016, 04:23:35 PM
If you mean those free hostings that requires you to spam referal links everywhere then that can be risky because if you get banned everywhere for spamming then your hosting might run out. Otherwise what I noticed is that ad-supported free hosting are getting more rare, but if you don't need PHP or SQL support then you have more chances to run into a fast hosting. Anyway Neocities could be an alternative if it supports PHP.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: DarkestEx on September 11, 2016, 05:23:24 PM
Quote from: DJ Omnimaga on September 11, 2016, 04:23:35 PM
If you mean those free hostings that requires you to spam referal links everywhere then that can be risky because if you get banned everywhere for spamming then your hosting might run out. Otherwise what I noticed is that ad-supported free hosting are getting more rare, but if you don't need PHP or SQL support then you have more chances to run into a fast hosting. Anyway Neocities could be an alternative if it supports PHP.
No of course not. It took me months to refine my choice and i ended up with two different free hosters. One provides the fre domain (freenom) and the other has free hosting without ads and with php and command line access.
No referral crap nor anything thats the great thing.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: semiprocoder on September 13, 2016, 12:58:59 AM
Well, I have gotten my first enemy working(sorta). There is an enemy on the screen, and if you get hit enough times, the game exits. If the enemy is hit enough times, then it stops shooting and isnt displayed. However, it is still there so that the bullets can finish traveling. If the bullets are all gone, then the enemy gets deleted from the array of enemies.


Also @DarkestEx I would definitely like to know what hosting web service you know about. I obviously need something better than what I have right now, as it is ridiculously slow. Does it support wordpress?
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on September 13, 2016, 08:03:26 AM
Quote from: DarkestEx on September 11, 2016, 05:23:24 PM
Quote from: DJ Omnimaga on September 11, 2016, 04:23:35 PM
If you mean those free hostings that requires you to spam referal links everywhere then that can be risky because if you get banned everywhere for spamming then your hosting might run out. Otherwise what I noticed is that ad-supported free hosting are getting more rare, but if you don't need PHP or SQL support then you have more chances to run into a fast hosting. Anyway Neocities could be an alternative if it supports PHP.
No of course not. It took me months to refine my choice and i ended up with two different free hosters. One provides the fre domain (freenom) and the other has free hosting without ads and with php and command line access.
No referral crap nor anything thats the great thing.
Ah that's good then. Backup often, though, more often than with paid hosts, in case they shut down your site without warning due to the company restructuring, like some do <.<
Quote from: semiprocoder on September 13, 2016, 12:58:59 AM
Well, I have gotten my first enemy working(sorta). There is an enemy on the screen, and if you get hit enough times, the game exits. If the enemy is hit enough times, then it stops shooting and isnt displayed. However, it is still there so that the bullets can finish traveling. If the bullets are all gone, then the enemy gets deleted from the array of enemies.


Also @DarkestEx I would definitely like to know what hosting web service you know about. I obviously need something better than what I have right now, as it is ridiculously slow. Does it support wordpress?
Nice to see progress. I am curious about how fast this platform can run :)
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dudeman313 on October 13, 2016, 10:38:29 AM
Just how much can this watch do?  :ninja:
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on October 13, 2016, 06:57:01 PM
It probably depends of its technical specs. If its technical specs are similar to early smartphones then it can do a lot.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: p2 on October 14, 2016, 06:52:21 AM
Nowerdays it doesnt matter anymore if something is a watch, a computer, a fridge, a toaster or whatever as more and more devices got pretty awesome hardware (internet of things).
For some houses you could actually say their fridge got a better CPU than their computer... <_<
I think we're gonna see more and more like that in the near future ;)
unless some dumb president decides to start a worldwar first and we all die ;P
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on November 03, 2016, 06:17:33 PM
My only issue is that with small screens, touchscreen controls are very bad for games that requires high amount of reflexes or precision. It depends of the touchscreen itself, though.

As for smartwatches, I wonder if anyone ever developed games for the Seiko UC-2100? Wearing this must have been weird XD

(https://i.kinja-img.com/gawker-media/image/upload/s--p_1IZySc--/17m6er01qsha7jpg.jpg)
https://i.kinja-img.com/gawker-media/image/upload/s--p_1IZySc--/17m6er01qsha7jpg.jpg
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dudeman313 on November 04, 2016, 12:46:53 AM
I can see the awkwardness of such a device...  :-|
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: SiphonicSugar on November 04, 2016, 11:38:10 AM
This is really cool if i do say so myself. One of my friends had one of these watches on and I thought it was cool, but I did not know it was really cool until I saw that you can play games on it. That just blows my mind because you can play funner games on that around $100 watch when there are like no fun games on the $300 apple watch.  :thumbsup:  Looks like you are accomplishing things, I think... if I've read anything... not sure.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dudeman313 on November 05, 2016, 07:32:05 PM
Aaaand if you are cheap, you can get a $10-40 watch that makes calls and plays games that aren't as fun!
http://www.dx.com/p/aoke-812-gsm-watch-phone-w-1-5-resistive-screen-triple-quad-and-single-sim-black-176488#.WB4zlPn57Dc
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dream of Omnimaga on November 05, 2016, 10:25:00 PM
And to think back in 1999 a watch with matrix monochrome screen with just basic functionalities such as timer costed that price. I can't imagine how expensive an actual smartwatch would have been back then.
Title: Re: Unnamed(As of yet) Phoenix Inspired Pebble Arcade Shooter
Post by: Dudeman313 on November 05, 2016, 10:54:47 PM
Too much. That's probably why they were so unpopular.