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Author Topic: gLib a fast 3D asm/axiom library  (Read 49504 times)

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Offline TheMachine02

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Re: gLib a fast 3D asm/axiom library
« Reply #420 on: February 05, 2017, 06:25:03 pm »
Mmmmhhh yeah speed is the big thing to work on  :P Sure the room can be simplified, but that is no fun. And no, there isn't collision detection, although in a TR like game, it can be handled in 2D so it isn't an issue.

Anyway, some more eye candy :





Why this old model ?  Because you can see that speed was improved by 20%  between before and now :P



 


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