Author Topic: gLib a fast 3D asm/axiom library  (Read 100391 times)

0 Members and 1 Guest are viewing this topic.

Offline TheMachine02

  • Full User
  • Join Date: Dec 2014
  • Location:
  • Posts: 358
  • Post Rating Ratio: +14/-0
Re: gLib a fast 3D asm/axiom library
« Reply #420 on: February 05, 2017, 06:25:03 pm »
Mmmmhhh yeah speed is the big thing to work on  :P Sure the room can be simplified, but that is no fun. And no, there isn't collision detection, although in a TR like game, it can be handled in 2D so it isn't an issue.

Anyway, some more eye candy :

Why this old model ?  Because you can see that speed was improved by 20%  between before and now :P


You can also use the following HTML or bulletin board code to share it on your page or forum signature!

Also do not forget to check our affiliates below.
Planet Casio TI-Planet BroniesQC BosaikNet Velocity Games