Author Topic: Color Speedrun  (Read 5109 times)

0 Members and 1 Guest are viewing this topic.

Offline kotu

  • -< \'V/,,,
  • Super User
  • Join Date: Aug 2016
  • Location: don't panic
  • Posts: 1160
  • Post Rating Ratio: +8/-11
  • woah
    • dj_kotu
    • @UCAy2ZF4hbc08iStnTn6jgxQ
    • rowanmedhurst
    • @romanov-psyco
  • Gender: Male
Re: Color Speedrun
« on: February 23, 2017, 01:52:03 am »
that game looks terribly hard O.O I love it  :thumbsup: Really nice game idea!! :)

But could you maybe add a little bit of physics to it? So the white areas dont directly add speed, but rather acceleration? so you get faster and faster on white ground, and slow down until you reach regular speed again once you touch grey ground?
That sould make it easier for the player to react in time  :thumbsup:
(given you can't stop the ball from moving at all, only steer it)

On the contrary, I like the purity of the game as it is.

This looks really inspired!! Unique
  • Calculators owned: TI 84+CE-T
  • Consoles, mobile devices and vintage computers owned: Sega Master System, Sony PlayStation 3


You can also use the following HTML or bulletin board code to share it on your page or forum signature!

Also do not forget to check our affiliates below.
Planet Casio TI-Planet BroniesQC BosaikNet Velocity Games