0 Members and 1 Guest are viewing this topic.
I am also curious if it's the same compiler that was used to make Crazybus
Is it easy to make music in BEX or do you have to write the music in hexadecimal note by note or something as part of the code like with SNES ASM?
Also is SGDK BASIC as well?
Personally, I doubt I would make very large projects with them, but it could be things such as Supersonic Ball or even Reuben 1 and 2 if I get good at them. Reuben 1 isn't that big considering it lasts 3 hours and only has about 3 dungeons.
Page created in 0.214 seconds with 45 queries.