How should MOS play out?

You're a lone guy, exploring the world. (Fallout-like)
3 (37.5%)
You're a squad, and you control your whole squad. (X-com like)
4 (50%)
You control every step, also you're a lone guy (Rogue-like)
0 (0%)
Something else: Please write a suggestion in the comments.
1 (12.5%)

Total Members Voted: 8

Author Topic: MOS: A game that has been in development for 3 years.  (Read 6740 times)

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Offline mazhat

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Re: MOS: A game that has been in development for 3 years.
« on: May 01, 2017, 09:45:03 pm »
Ah yes, you're right, p2! Perseverance all the way!

Note: If this belongs in the help section, I'll be sure to post there instead, so please tell me if that's the case.

As for my problem, my collisions aren't working!

I think the problem is how Axe deals with one of the following:
-"If" conditionals using the "and" logic (this has given me a problem before)
    ->This is how I use them: if (x>(z*8)+8) and (x+8<(z*8)) and (y>z) and (y<3)
-How the arithmetic works (I RTFM, but maybe I missed on something?)

  • Calculators owned: TI-83Plus, TI-84Plus
  • Consoles, mobile devices and vintage computers owned: Samsung TAB A (Cheap), DSI, Rasperry PI 3
The Mogami River.


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