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Author Topic: MOS: A game that has been in development for 3 years.  (Read 769 times)

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Offline mazhat

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Re: MOS: A game that has been in development for 3 years.
« on: May 01, 2017, 08:09:53 pm »
I'm embarrassed to say this so early, but I'm at a halt.
The Axe parser is not very nice, my collisions aren't working!
I know it has to be Axe because I got so angry
that I made a version in sfml/cpp yesterday , and collision works!

I wish I had more Axe had some more code examples than in the documentation,
because some things just don't parse how i'd expect :'^(
This isn't the first time either.
  • Calculators owned: TI-83Plus, TI-84Plus
  • Consoles, mobile devices and vintage computers owned: Samsung TAB A (Cheap), DSI, Rasperry PI 3

 


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