CodeWalrus

Development => PC, Mac & Vintage Computers => Topic started by: E37 on September 25, 2017, 08:55:38 PM

Title: Driller kNight [pc]
Post by: E37 on September 25, 2017, 08:55:38 PM
So... I have been working on porting Driller kNight to the pc. It is going pretty well so far. I even have a screen shot of it running.
The graphics are not final. They will probably change a bunch.
Title: Re: Driller kNight
Post by: Dream of Omnimaga on September 26, 2017, 03:14:00 PM
Will the final graphics style be similar to those old 90's strategy games?
Title: Re: Driller kNight
Post by: E37 on September 26, 2017, 03:46:27 PM
Quote from: xlibman on September 26, 2017, 03:14:00 PM
Will the final graphics style be similar to those old 90's strategy games?
That is what I am trying for. I am pretty bad at spiriting though. (And no motivation to do it)
I may wind up doing 8 bit graphics
Title: Re: Driller kNight
Post by: Dream of Omnimaga on September 27, 2017, 11:58:04 AM
I got some old-school graphics myself from past PC projects, but they're more suitable for JRPG's I would say.
Title: Re: Driller kNight
Post by: E37 on September 27, 2017, 10:02:40 PM
Quote from: xlibman on September 27, 2017, 11:58:04 AM
I got some old-school graphics myself from past PC projects, but they're more suitable for JRPG's I would say.
Really? Like what? Can I see them? (I probably wont use them I'm just curious)
Title: Re: Driller kNight
Post by: Dream of Omnimaga on September 29, 2017, 12:06:11 PM
I should post them at some point if I can find them again. Many were used in Superstar Hero. I dunno if they would fit, though