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Messages - Ivoah

#1
PC, Mac & Vintage Computers / Re: Z80-based pico8 clone?
November 29, 2016, 11:35:52 PM
Looking great!
#2
Looks great! What would be required to allow dynamic light sources?
#3
Contests / Re: August 2016 project award tie-breaker poll
September 17, 2016, 02:45:46 PM
Quote from: DJ Omnimaga on September 17, 2016, 05:48:50 AM
The results for the August 2016 Monthly Project Award survey are now public at https://codewalr.us/1568 , but like with the June poll, both the following projects are tied with the highest amount of vote:

(TI-84+CE)  CEmu
(Computer)  nKaruga

We encourage people to vote again This poll will run for three days, meaning that it ends on September 20th 2016. Due to a SMF 2.0.11 glitch with the poll system, it's possible that the results go public by themselves before the poll ends, if not right from the start. If the poll ends up being tied on expiry date then it will go into sudden death mode, meaning as soon as the tie is broken at the same time a staff notices, the poll will be closed (*pokes @Cumred_Snektron @Streetwalrus @Juju @aeTIos @Ivoah in case this happens on Sept 20th*)
Are staff allowed to vote?
#4
Quote from: DJ Omnimaga on August 11, 2016, 09:48:18 PM
They're probably gonna sue themselves by accident one day.
Literally lol'ed (a bit)
#5
Hardware / Re: Semiprocoder's Pebble Stuff
August 08, 2016, 11:24:42 PM
Quote from: DJ Omnimaga on August 08, 2016, 07:23:43 AM
I never checked the Pebble much but I think some members have one. I'm not sure, though.
I know Eeems has one.
#6
Randomness / Re: SXZvYWgncyBBUkc=
August 08, 2016, 11:23:34 PM
So, this was supposed to be a little arg/treasure hunt type game. The first post said something along the lines of "go to arg.ivoah.net" which would bring you to a site that said something like "Email arg@Ivoah.net for the next step". Nobody emailed me though, so I guess this is dead. arg.ivoah.net isn't up anymore.
#7
Consoles / Re: Juju's PICO-8 projects
August 06, 2016, 03:07:02 PM
Quote from: c4ooo on August 06, 2016, 03:06:36 PM
Wouldn't be possible do to legal or hardware reasons?
hardware
#8
Consoles / Re: Juju's PICO-8 projects
August 06, 2016, 02:51:08 PM
Quote from: c4ooo on August 06, 2016, 11:59:22 AM
I wonder if a pico8 emu on CE would be possible? Given the large amount of games on pico8 games, such an emulator will open a lot of gaming possibility. If not then maybe an emulator of some nintendo consoles would be possible on the CE?
I asked zep about the possibility of porting PICO-8 to the Nspire and he said that it wouldn't be possible, so I'm sure a CE port would be out of the question unfortunately.
#9
Other / Re: Post your desktop !
August 02, 2016, 12:13:38 PM
Here is my iPod "desktop"
#10
Gaming / Re: Sega Saturn cracked after 20 years
August 02, 2016, 04:44:30 AM
Quote from: DJ Omnimaga on August 01, 2016, 12:44:40 AM
I'm a few weeks late on this but I just discovered that the Sega Saturn has been hacked after 20 years:

http://assemblergames.com/l/threads/saturn-optical-drive-emulator.62274/



That makes me wish the Sega Saturn was more popular outside Japan. It never really did well over here and now it's kinda expensive. Also I heard that finding consoles that still works fully is hard (for example, your game saves were saved on the Sega Saturn itself, but the save content was kept alive with a backup battery like in old NES carts, so if the battery is dead then your saves are gone).

I am curious if anyone will attempt making homebrew games once this is polished?
It's great to see that even years after popularity with the general public has died, hackers are still working and playing with old systems.
#11
I'd recommend Super Hexagon! A very intense reflex game that involves dodging hexagons and other shapes flying towards you.
#12
Randomness / Re: SXZvYWgncyBBUkc=
August 02, 2016, 04:40:56 AM
Quote from: DJ Omnimaga on August 02, 2016, 04:40:32 AM
What happened there? ???
RmlndXJlIGl0IG91dCA7KQ==
#13
Randomness / SXZvYWgncyBBUkc=
August 02, 2016, 04:39:51 AM
SGVhZCB0byBhcmcgZG90IG15IG5hbWUgZG90IG5ldA==

EDIT: SSdtIGFuIGlkaW90
#14
Consoles / Re: Juju's PICO-8 projects
August 02, 2016, 04:34:55 AM
Quote from: DJ Omnimaga on August 02, 2016, 04:33:55 AM
Oh rofl, so someone hacked PICO-8? Or is it just by using pointers or something like some stuff we could do in Axe?
Pointers and stuff.
#15
Consoles / Re: Juju's PICO-8 projects
August 02, 2016, 04:32:29 AM
Quote from: DJ Omnimaga on August 02, 2016, 04:29:30 AM
By the way, does it require any dependencies? I didn't know PICO-8 had mouse support before. Also this could be handy for other people I think. Maybe this should be split into a PICO-8 Window Manager topic for more visibility and addition to download section?

Also you should add options that allows people to hide title bars or icons or even disable drag and drop. That could be handy if for example someone was to use this in a JRPG and didn't want the mouse stuff.
PICO-8 doesn't "officially" have mouse support. Somebody found out that by poking the right values in memory, you could read the mouse position and button state.
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