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Sorcery of Uvutu - Screenshots

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b/[Completed] Sorcery of Uvutu (TI-84+/CSE) publicado por u/123outerme November 10, 2015, 08:42:03 PM
[spoiler=Gameplay Screenshots]
Old DCSE Icon:

New DCSE Icon:

Sorcery of Uvutu Walrii:


Tileset test:

Sample town and battle screen test:

Updated overworld and menu:

Updated battle screen:

Name entry update:

Collision and tileset update:

Text box style unification and tileset update:

Battle backrounds, level up, and menu update:

NPCs and battle screen sky update:

Beta 0.1 release:

Beta 0.2 release:

Dragon's Den sneak peek:

Worry Quarry sneak peek:

0.5 Beta Teaser:

0.63 Beta Teaser:

0.7 Beta Teaser/World 5 Teaser

World 6 Teaser

[/spoiler]
[spoiler=World Screenshots (CSE): HUGE SPOILERS!]
World 1; Plain Plains


World 2; Dragon's Den


World 3; Worry Quarry


World 4; West Pole


World 5; River Lake


World 6; Under City


World 7; Upper City


World 8; Battleground

[/spoiler]
[spoiler=World Screenshots (Mono): HUGE SPOILERS!]
World 1; Plain Plains


World 2; Dragon's Den


World 3; Worry Quarry


World 4; West Pole


World 5; River Lake


World 6; Under City


World 7; Upper City


World 8; Battlefield

[/spoiler]
Last Edit: June 30, 2017, 07:45:23 PM by 123outerme
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u/novenary November 10, 2015, 08:45:44 PM
Spoilers are useless to prevent bandwidth usage unfortunately, browsers will load all the images on the page and the spoiler tag doesn't remove the html.
u/123outerme November 10, 2015, 08:50:55 PM
Quote from: Streetwalrus on November 10, 2015, 08:45:44 PM
Spoilers are useless to prevent bandwidth usage unfortunately, browsers will load all the images on the page and the spoiler tag doesn't remove the html.
Ah, I see. I thought that might be the case, although I hoped they loaded on opening of the spoiler, so I could save my data in case I accidentally view the page. I'll keep the spoiler anyways, to make scrolling down and viewing replies easier.
u/Dream of Omnimaga November 15, 2015, 06:01:46 AM
Have you gotten any luck implementing the new logo?
u/123outerme November 15, 2015, 07:32:42 PM
Quote from: DJ Omnimaga on November 15, 2015, 06:01:46 AM
Have you gotten any luck implementing the new logo?
It was pretty easy. I also put another sprite on the other side, but I'm not quite happy with the other sprite so I'm going to change it before I show it off.
u/Dream of Omnimaga November 16, 2015, 09:51:27 PM
WHat was the other sprite?
u/123outerme November 18, 2015, 10:15:15 PM
Quote from: DJ Omnimaga on November 16, 2015, 09:51:27 PM
WHat was the other sprite?
It's a gold-armored knight. I changed it so here it is now:


Edit (Streetwalrus): fix image embed.
Edit 2: Thanks @Streetwalrus for the fix! I know, a pointless edit but might as well take my time to thank the mods before they turn on us! Lol jk of course though
Last Edit: December 01, 2015, 02:35:27 AM by 123outerme
u/Dream of Omnimaga November 19, 2015, 10:41:12 PM
I wonder how he would look like with a shield and weapon?
u/123outerme November 21, 2015, 03:43:00 PM
Quote from: DJ Omnimaga on November 19, 2015, 10:41:12 PM
I wonder how he would look like with a shield and weapon?
I have an enemy sprite for him with a spear. I'm not sure there's enough space on the tile for a shield but I'll try anyways.
u/Dream of Omnimaga November 25, 2015, 08:53:17 AM
Maybe something like this?
u/Unicorn November 25, 2015, 05:26:35 PM
Quote from: DJ Omnimaga on November 25, 2015, 08:53:17 AM
Maybe something like this?
I'm sorry, but I don't quite see that.  It kinda looks like a guy with a gun or something O.O 
You could just expand the tile and leave the movement alone so he has the shield/sword, but doesn't move any different.
u/Dream of Omnimaga November 25, 2015, 05:58:24 PM
That would be one hell of a big gun if it was really looking like one. Maybe the shield could be a different color, though. And the lance can't be helped due to the space limitation. If he  wants more details he'll need to use a 16x8 sprite slot.
u/123outerme November 25, 2015, 10:14:23 PM
Quote from: DJ Omnimaga on November 25, 2015, 05:58:24 PM
That would be one hell of a big gun if it was really looking like one. Maybe the shield could be a different color, though. And the lance can't be helped due to the space limitation. If he  wants more details he'll need to use a 16x8 sprite slot.
Yeah, that's exactly how I did the spear myself. It looks great, I'll try to add the shield to my design.
u/Dream of Omnimaga November 25, 2015, 11:17:05 PM
Do you mean my sprite or another one you made? By the way, any neew dungeon or maps so far?
u/123outerme December 01, 2015, 02:33:14 AM
Quote from: DJ Omnimaga on November 25, 2015, 11:17:05 PM
Do you mean my sprite or another one you made? By the way, any neew dungeon or maps so far?
Your sprite. Although I didn't get to add it to v0.2, as seen heeeeere:

(Just added this to the OP)
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b/[Completed] Sorcery of Uvutu (TI-84+/CSE)

An elaborate TI-84 Plus C Silver Edition RPG using xLIBC graphics, by 123outerme

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