Here's where I'm going to put various tables, data, etc. about Sorcery of Uvutu.
[spoiler=Attacks]
Physical Attacks:
Slice/Slash: No element - Automatically obtained from the start Flare/Blaze: Fire (Increased damage on West Pole enemies) - obtained from Flame Sword Crack/Break: Earth (Increased damage on NO enemies) - obtained from Rock Sword Chill/Ice: Ice (Increased damage on NO enemies) - obtained from Chill Sword Flow/Sweep: Water (Increased damage on Dragon's Den and Under City enemies) - obtained from Water Sword Whack/Bash: Dirty (Increased damage on Upper City enemies) - obtained from Dual Knife Stab/Gash: Evil (Increased damage on NO enemies) - obtained from Gold Sword Smash: Ultra (Increased damage on all enemies except the second-to-last boss) - Obtained from Smash Sword
|
Magic Attacks:
Thorn/Vine: Plant (Increased damage on Worry Quarry and River Lake enemies) - obtained from Wood Tome Fire/Pyre: Fire (Increased damage on West Pole enemies) - obtained from Burnt Tome Rock/Stone: Earth (Increased damage on NO enemies) - obtained from Stone Tome Frost/Hail: Ice (Increased damage on NO enemies) - obtained from Cold Tome Storm/Volt: Water (Increased damage on Under City enemies) - obtained from Storm Tome Smell/Stench: Dirty (Increased damage on Upper City enemies) - obtained from Smelly Tome Dark/Evil: Evil (Increased damage on NO enemies) - obtained from Dark Tome Alpha: Ultra (Increased damage on all enemies except the second-to-last boss) - obtained from Alpha Tome
|
Other Attacks:
Block: Blocks half of enemy damage. Reduces your damage by 20% - Always available Arrow: Unobtainable move only used by one enemy type.
|
[/spoiler]
[spoiler=Other Things]
Github Link:
https://github.com/TildaCubed/SorceryofUvutu(Includes CSE and mono source up to v1.3 and Nspire ports (but there's not a whole lot to look at there
![Tongue :P](Smileys/cwsmileys/tongue.gif)
)
[/spoiler]
[spoiler=Secrets/Little Known Stuff]
* Levelling up after beating a boss will grant you a higher potential HP increase (increase while not fighting a boss is between 5-7, fighting a boss is 7-9).
* Upon level up, you have a 1 in 5 chance of getting an extra Stat Point to level your stats up with.
* The two ultimate moves do increased damage to every enemy besides the second-to-last boss, and as of v1.3, have increased critical potential.
[/spoiler]