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Eiyeron's pixel paint room

b/Drawing & Animation Started by Duke "Tape" Eiyeron, December 17, 2014, 08:54:29 PM

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u/Dream of Omnimaga May 08, 2015, 05:19:16 AM
If you fail as a result, maybe you could punish yourself by making sprites and a map for a 16-bit style classroom :trollface:
u/Duke "Tape" Eiyeron May 08, 2015, 09:35:11 AM
A classroom you want? How much colors and what tile size?
u/Dream of Omnimaga May 12, 2015, 12:28:15 PM
The color amount is not very important to me. It could be 32-256 if you want with 8x8 tiles. It isn't for a project, though, so you don't have to do it. I was more kidding around :P
u/Duke "Tape" Eiyeron July 20, 2015, 04:00:21 PM
Was bored yesterday, remember a tip from some artist to draw low-res orbs, tried to get the most coherent looking color combos with Dawnbringer32 and them scaled them to 16*16 to see how they would look. (They look nice and could be part of Bust-A-Move if I'm ever continuing this project. Custom levels or such things.)
u/CKH4 July 20, 2015, 05:57:19 PM
They look nice, glad to see that you're making stuff again.
u/Duke "Tape" Eiyeron July 20, 2015, 05:59:48 PM
Yeah, I more or less lost the handle of pixel art and have to get back on the road of spriting to not get too much rusty.
u/CKH4 July 20, 2015, 06:07:21 PM
Keep on working, your stuff is quite good. Also if you're still into pico 8 dev a game like crawl would be awesome.
u/Dream of Omnimaga July 21, 2015, 06:25:56 AM
Wow, I like them. The spheres are pretty smooth too :)
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