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ClexaGBA a GBA ROM I am making

Started by guicrith, June 30, 2017, 06:11:23 PM

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guicrith

I have always liked emulation and wanted to make a ROM, when I was younger I wanted to do it for the NES because that was all my device could emulate, but chose the GBA since mobile devices are fast enough to emulate it(I was using a Palm z22 when I wanted to make a NES rom) and it is the only one with C++ support and a framebuffer.(NES and SNES are usually done in assembly)

There are a few demo versions but it is nowhere near complete.

What works:
Sprites
Hit Detection
Title Screen
Item Menu

What does not:
Shooting
Levels Have Not Been Made
Options Menu
Enemys

https://github.com/meepingsnesroms/ClexaGBA
  • Calculators owned: None
  • Consoles, mobile devices and vintage computers owned: GBC,PS1,GENESIS,NDS

novenary

Sounds fun. Do you ever hang out in #gbadev on efnet ?

guicrith

Quote from: Streetwalrus on June 30, 2017, 07:57:36 PM
Sounds fun. Do you ever hang out in #gbadev on efnet ?
No, should I?

How active is it?
  • Calculators owned: None
  • Consoles, mobile devices and vintage computers owned: GBC,PS1,GENESIS,NDS

Dream of Omnimaga

Nice. Do you have mockups of what the game will look like?
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

novenary

Quote from: guicrith on June 30, 2017, 08:19:17 PM
Quote from: Streetwalrus on June 30, 2017, 07:57:36 PM
Sounds fun. Do you ever hang out in #gbadev on efnet ?
No, should I?

How active is it?
Not very active but usually when there's interesting stuff to talk about, people are there.

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