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Development => Calculators => Calculator News, Coding, Help & Talk => Topic started by: SiphonicSugar on October 08, 2015, 11:06:05 PM

Title: Tutorial Help
Post by: SiphonicSugar on October 08, 2015, 11:06:05 PM
I was wondering, could anyone make a tutorial on scrolling in Axe?  I know that there is one on Omnimaga, but those ones are a little confusing...
Title: Re: Tutorial Help
Post by: Snektron on October 09, 2015, 09:59:11 PM
Im not really familiar with axe smooth scrolling, but i've found a few omnimaga links that might help you out
(i know you said you had seen some, but maybe you've missed them :))
https://www.omnimaga.org/axe-language/new-tilemapping-tutorial-with-example/
https://www.omnimaga.org/axe-language/(tutorial)-tilemaps-in-axe-basic/
https://www.omnimaga.org/axe-language/thydowulays's-complete-n00bs-guide-to-tilemapping-in-axe/
Title: Re: Tutorial Help
Post by: Dream of Omnimaga on October 10, 2015, 03:42:59 AM
I don't remember specific tutorial links, but from what I remember, the trick was to use commands to shift the screen content by a few pixels, then draw the column or row of tiles that you're scrolling into. Or you can redraw the tilemap every frame but that's slow.
Title: Re: Tutorial Help
Post by: Hayleia on October 10, 2015, 07:16:17 AM
Wait, do you want smmoth scrolling or scrolling 8px (1 sprite) at a time ? Because for the latter, you can definitely draw the whole screen at each frame.