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CodeWalrus Website => Game, Software and Music Downloads => Programs and Utilities => Topic started by: E37 on September 24, 2016, 10:58:57 PM

Title: [ti-83+/84+] Hex unsquisher
Post by: E37 on September 24, 2016, 10:58:57 PM
I spent a half hour a couple days ago and made an assembly to hex opcodes converter.
Actually there is no magic involved in converting a runnable file into hex. Like really simple. If a byte of the program holds 255 the "unsquisher" places FF in the output program. Get it?
That's really all it does. You run the program, type the program's name in, (in ram) and it creates an unsquished copy of the program with theta as its first letter.

Here is the Axe source code. Unsquish is the source code and Opcodes is the executable.
Title: Re: Hex unsquisher
Post by: Dream of Omnimaga on September 25, 2016, 05:06:01 PM
Interesting, although perhaps not as practical as if it was online (since most people who needs the hexadecimal version of an ASM program usually needs it to copy a program on their calculator when they have no link cable handy, but I guess for smaller programs this could still be handy if someone has no computer access but happens to know a lot of ASM and decides to modify a program on-calc. That's assuming, of course, that your tool generates a program with hexadecimal in it and can be recompiled on-calc with AsmComp() and by adding the AsmPrgm command above the code.
Title: Re: Hex unsquisher
Post by: E37 on September 26, 2016, 04:07:26 PM
It puts it in AsmComp( form. It creates a new program that even adds AsmComp for you.
It is mostly aimed for people who use mimas (since it is on-calc asm) and Axe. It can turn the asm code you write with mimas into the format that can be used in Axe.
Title: Re: Hex unsquisher
Post by: Dream of Omnimaga on October 05, 2016, 04:23:28 PM
Ah that's good then. Great tool :)