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Messages - TheMachine02

#346
[cross posted from various site]

As some of you already know, I passed the last few month to convert GLib to an axiom, and if you doesn't know/or guess it, well SURPRISE !  :
I am proud to finally present this works, and hope we will be able to see some 3D project appears. Of course keep in mind
that this is a calculator engine, even if performances are definitly WAY more superior to axe version (thanks to asm/code refactoring).

In cliping, for example, I've got almost a 50%, even 55% performances boost....

For the new features/ changes from the axe version :
-library now use matrix, way more powerful than the previous method that I used, and for now faster
-VBO has been limited to 8 and for now can't be supressed (but don't worry you will soon be able to do that, and I'll post in tuto a way to do it from axe point of view)
-Many many many optimization, size wise and speed wise. Standard cube (example provided) run at more than 40 fps ....

Anyway, the little test screen :



note that the white a the begining is definitly a gif bug >_>

And of course, the download is attached. (I hope I don't forget anything in it !) Wait a little for a tuto update, and you will be able to play with it at is full potential  ;)
Concerning the source, I am pretty sure that Asm guru will find a lot, lot of optimization, feel free to take a look  ;D
Also, there is most likely going to have update, for example new optimization, bug fixes, but the syntax won't hopefully change (except if a small change can boost performance like hell  :P)

EDIT : there will be a change in syntax, cause this change does indeed increase performance like hell  :P


Almost finished tuto: https://codewalr.us/index.php?topic=692.msg21406#msg21406

gLib is making is way to color calculator and ez80 !! Screenies in the thread.



The download is obsolete, there is a new version (4.0.0) in the tuto thread  ;)
#347
I must say that this portal game looks definitly good. I'll most likely to download it when there will be a version available  :D
#348
Calc:
*make a new gLib update
*make a 3D game with this update :p

Non-Calc:
*pretty much pass my exams, and my second exams.

Life:
.....
#349
the z80 and the ez80 is almost 100% compatible, ASM language is pretty much the same, except that there is much mcuh powerful command ( yes "mlt" I am looking at you :p ), and this is the nice thing. ASM program could be easly be ported  :D
#350
Seems good  :) can't wait to see where this will go.
#351
Other / Re: New member introductions: Say hello here!
January 04, 2015, 03:28:56 PM
Hi there ! So I guess it is time to inroduce myself too  8)

I am well known (or not ><) creator of an axe 3D lib, still under developpement (gah almost more than 2 years of dev), and program some game when I have time.
I know axe, and now asm too.
So yeah, funny stuff ....
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