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Messages - kegwaan

#106
Calc Projects, Programming & Tutorials / Re: Fallout 84+
December 17, 2015, 01:21:01 AM
So I took some advice and I am starting to learn Axe. I've gotten simple grayscale sprites and the ability to move them around the screen:

(It looks better on calc, jsTIfied behaves a little weird. I also didn't know how fast I was moving the sprite because recording a GIF slows the emulator down)
I might stick with that sprite, based on this image:

however I might change my mind.

I also discovered that Fallout 1 had a demo (http://fallout.wikia.com/wiki/Fallout_Demo), that took place in only one town and had a shorter story line. I'm going to first recreate the demo, and maybe after that I will add to it. I've also seen that making a checklist helps a lot of people, so here we go:

       
  • Add map and tiles
  • Collision detection
  • Add other characters (with movement)
  • Dialogue
  • Combat system
  • S.P.E.C.I.A.L., traits, and skills
  • Title screen
That's kind of a long list, but I tried to organize it by importance.
If you see anything missing from that list, let me know. See you soon, hopefully with number 1 on the list close to finished. ;)
#107
Other / Re: Why your avatar?
December 15, 2015, 12:00:27 AM
Quote from: princetonlion.tibd on December 14, 2015, 11:02:58 PM
Someone should put a hat on the Walrii too :P

I'm bad at sprites.
#108
Calc Projects, Programming & Tutorials / Re: Fallout 84+
December 14, 2015, 11:58:41 PM
Quote from: DarkestEx on December 14, 2015, 11:50:54 PM
Nice game idea :)
Do it for the 84+ please as you will reach a way higher audience as not many people have a color calc (I don't own one nor will I ever get one). Also speed is better on the 84+.
I will probably make the program cross compatible, don't worry. I think that the newer CE will have pretty good speed, but I don't own one and I don't think I'll be buying one anytime soon.
#109
I think this is where it should be...
I saw someone request a walrus wearing a Santa hat, so I tried my hand at fanart and ended up with something not horrible, but not that good either.
#110
Calc Projects, Programming & Tutorials / Re: Fallout 84+
December 14, 2015, 11:42:50 PM
Quote from: DJ Omnimaga on December 14, 2015, 11:22:23 PM
If you make it for the 84+CSE, speed might eventually become a problem and if you decide to stick with menu-based gameplay, then the text will fill up the lower RAM very fast. However, on other models it shouldn't be as bad, especially the 84+CE which has 150 KB of RAM.

Something you can do to add graphics that are somewhat fast is to learn xLIBC, while on the CE you can use colored ASCII and text with CE Textlib library. DCSE8 can also let you use ASCII/text in color.

That said, I am not too sure if making movement menu-based is a good idea, since those games tend to be hard to navigate through by people used to using the d-pad to move around. That's unless you actually use the arrows for commands (eg "GO LEFT" requires pressing Left like in a map-based game, rather than typing out the command or pressing [1] or [F1]). However, it might be better to start text-based at first then eventually move to graphical or ASCII/text sprites as you get closer to completion, so the game look more attractive (and less misleading to people expecting something closer to the real game)  in later versions.


Also @Araidia the New Poll option will create a new topic. What he needs to use is Add Poll instead.
What I had in mind for text based movement was using Y= through GRAPH to change your location, and in each location there were things to do, such as look for ammo, etc. But I thought about it, and I might make it so that you have regular, graphical movement, from a top-down perspective.
#111
Calc Projects, Programming & Tutorials / Re: Fallout 84+
December 14, 2015, 11:16:47 PM
I think I will program it for the CSE/CE, I think a lot of people would choose that over the 84+. I'll start by making a demo version on the homescreen, later I'll learn to use libraries and use those. While I'm here, can I change the color of text on the homescreen, or only on the graphscreen? I've tried but I don't think I can. Wish me luck on the project.
#112
It seems like something I'd get in trouble for playing during math class. Jk, I make sure I don't get caught  8) Looks fantastic though  :thumbsup:
#113
Calc Projects, Programming & Tutorials / Fallout 84+
December 14, 2015, 10:26:33 PM
Some of you may have caught me yesterday mentioning that I once was working on a semi-text based Fallout for the TI-84+, however it was lost in a ram clear. As JWinslow23 suggested, I have decided to revive the project, and I will document its progress here; however do not expect that this project will move forward quickly (I'm a slow programmer  :-[ ).

But first I have a question, should I make this for the TI-84+ or the TI-84+ CSE/CE? (I don't know whether or not you can do polls here or not. If you can do polls, I'd be happy to know how.) (Nevremind, thanks to Araidia fo telling me how) Doing it for the 84+ would be simpler, but the CSE would allow a more Pipboy-like interface (with the black and green colors). But in order to create a game for the CSE that is similar to other CSE games I will have to learn xLIBC, so if I do decide to do that I will need to learn how to use libraries.

As mentioned before, this is going to be semi-text based. Some elements like V.A.T.S. will be graphical, but other elements like traveling will be text based. Although I'd like this to be mostly graphical, I'm afraid that that's not going to be easy on the TI-84+/CSE.

So before I start, should I make it on my 84+ or my 84+ CSE?
#114
Gaming / Re: Games that stay really fun
December 14, 2015, 02:05:28 AM
A lot of arcade games stay really fun, that's the point: to get the player off as quickly as possible and want to play again. But then we start porting them, and we get to play as much as we want without losing our quarters
#115
Other / Re: New member introductions: Say hello here!
December 14, 2015, 01:52:55 AM
Quote from: JWinslow23 on December 14, 2015, 01:49:52 AM
Quote from: kegwaan on December 14, 2015, 01:38:39 AM
Quote from: JWinslow23 on December 13, 2015, 08:43:08 PM
Quote from: kegwaan on December 13, 2015, 08:32:20 PM
Hello, I'm kegwaan. I'm in the eighth grade (too young?), I enjoy video games and a few TV/movie series. I'm in the school band, I'm a percussionist and I play the drumset in our jazz band. I'm taking German at school, but mein Deutsch ist nicht sehr gut. I'm pretty fluent in TI-BASIC (I've been programming since last December), but I'd like to learn to use the xLib and xLibC libraries. I'd also like to learn z80 assembly, Java, C++, etc. I hope to someday become well known in the calculator programming community, like KermMartian or some of the others. That pretty much covers it. And I'm pretty bad at using forums, so you might occasionally see me post something where it doesn't belong.
I started calculator programming in the seventh grade, you're not too young ;)

Welcome to the CodeWalrus forums, kegwaan! You can post here about anything you're working on, or anything you need help with, or any music and artwork you made, or a YouTube video you find interesting, or simply...anything. The hard part is knowing where that discussion goes :P

What are some programs you have made? Also, have you considered learning Axe?
I haven't made very many programs. One time I tried making a Fallout game for the TI-84, but it got lost in a ram clear. I've heard about Axe and thought about it, but I remember reading somewhere that it's easier to use when you know z80 assembly, so I was just holding off until I got around to learning both.
Fallout? For TI-84+? In TI-BASIC (I assume)? Ambitious for a member I've only just heard about :P If you decide to revive the project, do you think you could post it on the forums?

It definitely does not require learning z80 assembly to understand, though (I mean, it's the only other calc language I use :P ). The syntax is best described as BASIC-like Asm...ish. It's certainly easier, but not necessary at all. To each his own, though.

Yeah, it was going to be mostly test based and similar to the Skyrim TI-84+ game. I might try to revive the project, I go to the district high school in the morning before I go back to the middle school so I have three study halls and a lot of free time.
#116
This seems like a good idea  :D I got my RPi a while ago and was planning on using it as an emulator, but I accidentally ordered an SD card for it instead of a microSD card, and since then I've been too lazy to pick one up.
#117
Other / Re: New member introductions: Say hello here!
December 14, 2015, 01:38:39 AM
Quote from: JWinslow23 on December 13, 2015, 08:43:08 PM
Quote from: kegwaan on December 13, 2015, 08:32:20 PM
Hello, I'm kegwaan. I'm in the eighth grade (too young?), I enjoy video games and a few TV/movie series. I'm in the school band, I'm a percussionist and I play the drumset in our jazz band. I'm taking German at school, but mein Deutsch ist nicht sehr gut. I'm pretty fluent in TI-BASIC (I've been programming since last December), but I'd like to learn to use the xLib and xLibC libraries. I'd also like to learn z80 assembly, Java, C++, etc. I hope to someday become well known in the calculator programming community, like KermMartian or some of the others. That pretty much covers it. And I'm pretty bad at using forums, so you might occasionally see me post something where it doesn't belong.
I started calculator programming in the seventh grade, you're not too young ;)

Welcome to the CodeWalrus forums, kegwaan! You can post here about anything you're working on, or anything you need help with, or any music and artwork you made, or a YouTube video you find interesting, or simply...anything. The hard part is knowing where that discussion goes :P

What are some programs you have made? Also, have you considered learning Axe?
I haven't made very many programs. One time I tried making a Fallout game for the TI-84, but it got lost in a ram clear. I've heard about Axe and thought about it, but I remember reading somewhere that it's easier to use when you know z80 assembly, so I was just holding off until I got around to learning both.

Quote from: Araidia on December 13, 2015, 08:50:15 PM
Quote from: kegwaan on December 13, 2015, 08:32:20 PM
Hello, I'm kegwaan. I'm in the eighth grade (too young?), I enjoy video games and a few TV/movie series. I'm in the school band, I'm a percussionist and I play the drumset in our jazz band. I'm taking German at school, but mein Deutsch ist nicht sehr gut. I'm pretty fluent in TI-BASIC (I've been programming since last December), but I'd like to learn to use the xLib and xLibC libraries. I'd also like to learn z80 assembly, Java, C++, etc. I hope to someday become well known in the calculator programming community, like KermMartian or some of the others. That pretty much covers it. And I'm pretty bad at using forums, so you might occasionally see me post something where it doesn't belong.
I'm a percussionist too! But I'm too lazy to learn the drumset :P

Drumset is kind of easy, but last year and the year before I never really got used to the instruments being heard, so I'm kind of afraid when I play that I'm playing too loud. I don't do too much snare in concert band, I mainly play xylo/marimba.
#118
Other / Re: Personality test: Painting preference
December 14, 2015, 12:55:57 AM

I though I liked realism more, but according to my results I prefer abstract ??? I mainly chose the paintings of fields, small villages, or pretty much anything that made me think of rural areas. I thought that this test was interesting though.
#119
Games / Re: Untitled Walrii WIP (Axe/Scratch?)
December 14, 2015, 12:41:15 AM
This game looks like it will turn out fun. I think that you should do something like Crossy Road, where you can unlock more characters to play as. And it will work particularly well with this contest, with all of the different sprites. But good luck! :thumbsup:
#120
Other / Re: New member introductions: Say hello here!
December 13, 2015, 08:32:20 PM
Hello, I'm kegwaan. I'm in the eighth grade (too young?), I enjoy video games and a few TV/movie series. I'm in the school band, I'm a percussionist and I play the drumset in our jazz band. I'm taking German at school, but mein Deutsch ist nicht sehr gut. I'm pretty fluent in TI-BASIC (I've been programming since last December), but I'd like to learn to use the xLib and xLibC libraries. I'd also like to learn z80 assembly, Java, C++, etc. I hope to someday become well known in the calculator programming community, like KermMartian or some of the others. That pretty much covers it. And I'm pretty bad at using forums, so you might occasionally see me post something where it doesn't belong.
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