What's your opinion on RPG combat DJ?
Do you prefer the old school "I hit you, you hit me" turn-based battles,
or do you prefer interactive battles like the Mario and Luigi RPGs
where it's possible to never to take damage?
I used to absolutely love turn-based RPGs like Final Fantasy on the SNES that did not require doing all sorts of complicated timing-based combos. On the other hand, I hated how some of those games required fighting about 30 enemies before leveling up, so nowadays I don't have as much patience for such games. Nowadays I prefer action-based JRPGs.
I can't say about Mario and Luigi series as I haven't played it much.