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Well, have you seen First Fantasy II map loading? 27 rectangles takes 0.3 seconds to render, hence why I try to keep the amount lower than that in Wal-Rush! CE. Not to mention the maximum that can be drawn in 1 command is 42 anyway (the answer to life, universe and everything)
Indeed. In FFII this is why the entire map is only rendered once entering the dungeon. When you switch to a new room, only the 4 exits are updated. Else it would take 8 seconds to load every room.Also here are some 3-rectangle fish/spike ideas if I was to improve the other sprite:The spikes would pretty much be a recolored fish sprite with one of the rectangle being the same color as the background.
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