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So great to see someone from this community fiddle which such ancient hardware. Massive props!Just gave the beta a quick try in Stella. Plays smooth, but yeah it could do with a little speedup over time
Nice work on the game!But that jumping sound of the walrus in the video almost gave me a heart attack because I wasn't expecting it
The problem is that BATARI's built-in music editor is super inefficient in terms of data size. But then again JWinslow23 said he has >2K free, so it should be possible to whip up a little diddle.
Quote from: utz on February 04, 2016, 12:42:32 pmThe problem is that BATARI's built-in music editor is super inefficient in terms of data size. But then again JWinslow23 said he has >2K free, so it should be possible to whip up a little diddle.How much space does each note take? If we use the beep background track from Ancient Kingdom of Omnimaga, then it's 128 notes long.
Not sure if drums are really a good idea lol. You could always just add a drum pattern that never changes to save space, but would it cause the other sounds to cut off?
Omg that sounds better than expected . I wonder if you would be able to fit in the other half of the chorus?And yeeah I guessed that only 1 chan was available based on Custer's Revenge, Indiana Jones, Battlezone and stuff like that
YEah the chorus is actually longer than in your video, but you posted a longer video with the full chorus on IRC earlier so that's good. By the way it sounded cool except for a note that seemed off, but I assume it's due to Atari limitations. Anyway for people who don't have IRC I recommend posting progress in the topic if possible. Here's the video for people who didn't see it:https://vid.me/lojq
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