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Author Topic: Dead project history preservation (gameplay footage)  (Read 338 times)

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Offline xlibman

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Dead project history preservation (gameplay footage)
« on: October 21, 2017, 08:29:16 pm »
In the past, many programming projects died due to various factors and more often than not, none of their history was preserved (no source code, no demo, no screenshot left, etc). Because it's impossible to just ask people to take over someone else's project without requiring them to get used to a different style of programming (which often fails), I thought about a different idea that would not necessarily bring back those projects to life, but at least show their past existence.

Sometimes, releasing what you got isn't feasible (eg if there are many dependencies of any kind or lack of time or disk space or the high chances that the game will stop working in just 1-2 years), so why not at least making a video where you play through the game? People won't be able to play the game, but they will still be able to enjoy watching it, like people who watches gameplay footage, speedruns or livestreams. I also think this would be a good idea for games that requires an online connection, like Videoway games way back then, that risks disappearing off the face of the earth in half a decade or already did so.


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Offline mazhat

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Re: Dead project history preservation (gameplay footage)
« Reply #1 on: October 22, 2017, 08:49:35 pm »
I really like this idea.
It's interesting to think what was, and what could have been.
The TI-83+ Elite project comes to mind.
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Offline 123outerme

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Re: Dead project history preservation (gameplay footage)
« Reply #2 on: October 22, 2017, 08:51:39 pm »
I like this idea. I think with several of my dead projects, I already had made and probably released screenshots, but bringing this to my attention makes me want to upload all my source for all my dead projects, and if I ever care, to fix them up.
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Offline _iPhoenix_

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Re: Dead project history preservation (gameplay footage)
« Reply #3 on: October 22, 2017, 09:14:30 pm »
Instead of saying that we like the idea, why don’t we use it :P
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Offline xlibman

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Re: Dead project history preservation (gameplay footage)
« Reply #4 on: October 23, 2017, 12:52:27 pm »
I was contemplating doing it in some.of.my Twitch videos.
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Offline tr1p1ea

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Re: Dead project history preservation (gameplay footage)
« Reply #5 on: October 23, 2017, 01:11:37 pm »
HHmmm.... I would make a video but I don't think i'd finish it :P

Offline xlibman

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Re: Dead project history preservation (gameplay footage)
« Reply #6 on: October 23, 2017, 05:44:39 pm »
A Metroid ASM video @tr1p1ea :3=
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Offline gameblabla

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Re: Dead project history preservation (gameplay footage)
« Reply #7 on: October 23, 2017, 10:58:40 pm »


2 years ago, I was working on this 3DGE Doom mod. However, due to Doomworld banning my post among other reasons,
i did not finish the game.

For a while i lost the game... However, i found an older version with the broken last level.
I just need to fix that last level barring you from the bad ending..
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Offline xlibman

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Re: Dead project history preservation (gameplay footage)
« Reply #8 on: October 25, 2017, 12:02:27 pm »
Glad that you made a video. I just made one for Superstar Hero, where I basically play through the entire game (the completed parts).
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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