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You need to have 5 posts and not be part of restricted usergroups in order to use the WalrusIRC embedded shoutbox. However, you can also access our IRC channel called #CodeWalrus via EFnet.

Recent Posts

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1
Contests / Re: Unofficial Codewalrus Contest 2
« Last post by _iPhoenix_ on Today at 10:33:14 am »
Are there any updates @Juju and @Jarren Long (and anyone else who is planning to enter) relating to your projects?
2
gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by tr1p1ea on Today at 10:21:49 am »
Okay well that makes more sense lol, amazing fast work man!

This is taking wait states into account?

(*shakes fist at wait states!*)

Any further updates?
3
gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by TheMachine02 on Today at 06:43:59 am »
The 7cc is for flat shading, it is just a ldir. Texturing come at about 26cc for unlighted, 32cc for lighted.
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gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by tr1p1ea on Yesterday at 09:08:24 pm »
Cool indeed!

Do I remember correctly that you said you had 'texture read + write + pointer updates (buffer+texture)' down to 7cc per pixel?!

If so no wonder it's so fast!
5
PC, Mac & Vintage Computers / Driller kNight pc
« Last post by E37 on Yesterday at 08:55:38 pm »
So... I have been working on porting Driller kNight to the pc. It is going pretty well so far. I even have a screen shot of it running.
The graphics are not final. They will probably change a bunch.
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On a side note, we got 488504 forum page hits on that day, compared to 16000-25000 a day. I think that we were not only having issues with our server config, but the forum might also have been victim of a direct DDoS attack.
7
Gaming / Re: Dead Tomb, a remake of a Videoway game
« Last post by xlibman on Yesterday at 02:52:43 pm »
I like the Videoway Corp thing ^^
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Calc Projects, Programming & Tutorials / Re: Oiram CE
« Last post by xlibman on Yesterday at 01:57:55 pm »
Basically, it's like World 1 stage 4 in SMB3. The screen is locked in and scrolls slowly and you must survive
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Calc Projects, Programming & Tutorials / Re: Oiram CE ti-84+ce
« Last post by xMarminq_ on September 23, 2017, 11:47:59 pm »
It's like this
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Calc Projects, Programming & Tutorials / Re: Oiram CE ti-84+ce
« Last post by MateoConLechuga on September 23, 2017, 11:47:08 pm »
Any chance you could add autoscrollers? I think it would be easy to implement, but i'm not a programmer so IDK what i'm taking about.
What is an autoscroller?
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