« Last post by tr1p1ea on Today at 10:21:49 am »
Okay well that makes more sense lol, amazing fast work man!
This is taking wait states into account?
(*shakes fist at wait states!*)
Any further updates?
« Last post by TheMachine02 on Today at 06:43:59 am »
The 7cc is for flat shading, it is just a ldir. Texturing come at about 26cc for unlighted, 32cc for lighted.
« Last post by tr1p1ea on Yesterday at 09:08:24 pm »
Do I remember correctly that you said you had 'texture read + write + pointer updates (buffer+texture)' down to 7cc per pixel?!
If so no wonder it's so fast!
So... I have been working on porting Driller kNight to the pc. It is going pretty well so far. I even have a screen shot of it running.
The graphics are not final. They will probably change a bunch.
« Last post by xlibman on Yesterday at 03:05:17 pm »
On a side note, we got 488504 forum page hits on that day, compared to 16000-25000 a day. I think that we were not only having issues with our server config, but the forum might also have been victim of a direct DDoS attack.
« Last post by xlibman on Yesterday at 02:52:43 pm »
I like the Videoway Corp thing ^^
« Last post by xlibman on Yesterday at 01:57:55 pm »
Basically, it's like World 1 stage 4 in SMB3. The screen is locked in and scrolls slowly and you must survive
« Last post by xMarminq_ on September 23, 2017, 11:47:59 pm »
It's like this
« Last post by MateoConLechuga on September 23, 2017, 11:47:08 pm »
Any chance you could add autoscrollers? I think it would be easy to implement, but i'm not a programmer so IDK what i'm taking about.What is an autoscroller?