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#2
English only  :)
As today I noticed that ElseIfThen (member of Tiplanet too) had already posted his program named..."Puissance4" just a few days before my program, I decided to rename mine into "Connect4" in order to avoid any confusion ...& also translated the few sentences in english ;)
#3
Update : Now in english , also renamed Connect4 :)

#4
ah, thanks ! I 've just modified ;)
#5
Hello there!
This time I propose you Connect4  I programmed this afternoon.



It's written in TI-Basic and include an AI, yes you'll have to play against the TI !
I've optimised the program in order not to be sooooo slooooow (I achieved 3 seconds for the TI to think & play)
Will you succeed ?..
Have fun  ;D

EDIT: the game has been renamed "Connect4" & now contains english sentences ;)
#6
...Then  I wrote another version of Puzzle15 especially for codewalr.us : Walruzzle15  ;D

https://www.dropbox.com/s/2bfun32jaqhmjbb/Walruzzle15.prg.tns?dl=0

As you probably guessed, Walruzzle15 contains 15 pictures of walruses  ;)

#7
Are ClassPad still slow when running asm programs ?
#8
Thanks ;) ...First, I wanted to include 24bpp images in Puzzle15...But I quickly noticed that several pictures would take so much memory !!
That's why I decided to choose 16bit-color-images ;)

Here are the 15 pictures availables :

#9
New version : now you can select an image amongst 15 availables ! (initial post updated)
#10
Yes, the option to choose different pictures would be cool (I'm thinkin' on it) .
But I would not add so many because each picture takes 150Kb (you were right, DJ Omnimaga : the default image I included in Taquin uses 16bit-colors ;) )
By the way, TI-nspire CX also allow 24bit-color images ;  see this mini-program I wrote as an example : PArrots24bpp

#11
impressive result  :thumbsup:
#12
Hi everyone!

I'm glad to propose you my very first 100% ARM assembly game : ➜ Puzzle15 (Ndless required)


(thx to Vogtinator for the video capture from Firebird Ti-nspire emulator ;) )

Here are the keys :
- [2], [8], [4] and [6] to move a bloc ;
- [shift] to mix automatically the puzzle ...any key to stop (I'm fond of  the animation!)
- NEW : [tab] to select an image amongst 15 availables
- [esc] to leave the game.

It runs on TI-nspire CX (cas), so please don't try to run it on classic monochrome TI-nspire models (or it will crash)

Voilà! I hope you have fun !
#13
You know , I feel my project sprites like finished, now (after many many improvements/versions)
Moreover, I always tried to keep speed before anything else : writing another version including zoom during display would unfortunately get it slow.
#14
I'm now so happy to use a Raspberry Pi 2 model B  (bought a few weeks ago)

- 900Mhz Quad Core Broadcom 2836 processor (technology Armv7),
- 1 gb ram,
- Ethernet rJ45,
- 4x usb 2.0,
- hdmi video out,
- jack sound out.

I've also began to learn Arm assembly language : I develop assembly programs on my raspberry Pi, then transfer them to my TI nspire CX CAS (wich also have an ARM processor inside : ARM926ej-s) :) (see https://tiplanet.org/forum/viewtopic.php?f=20&t=18830 )

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