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Author Topic: Unofficial Codewalrus Contest 2  (Read 591 times)

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Offline _iPhoenix_

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Unofficial Codewalrus Contest 2
« on: September 13, 2017, 10:03:34 pm »
This contest's topic is animation/animating, especially of the 8-bit variety. To be eligible for a prize, you must make a program or create an IRL creation that involves animation/animating, and topic showing your progress, with the "[UCC2]" tag in the title
The contest will end on October 14 at 11:59:59 EDT (hopefully on-time). No late entries will be accepted.

If you choose to make an IRL creation, you might want to create a video describing your project and its features.

If you choose to make a program, for any platform/language, you cannot release source until after the contest, to avoid plagiarism.


*keep your entry SFW, please*


Note: due to the laws of the universe, it is not possible to contribute an entry if you are dead. Sorry.

You will be judged on these criteria, although your entry can be penalized at the discretion of the judges, to some extent:
- overall project detail and completeness, including functionality and design.
- interaction with other users, including the reception and distribution of feedback.
- overall ingenuity.
- number of walruses involved (just kidding, this will not affect your score)
Contest judges (i.e. me, but you can request to be one if you have over 100 posts, just ask in this thread. Only 2 more judges will be accepted.) are not allowed to participate, and cannot win prizes.

As for prizes, printable walrus "diplomas" will be issued to the top three winners, signed by the contest judges under their usernames. (If you are accepted as a judge, PM me a pic of your signature, signing as your username)

(click to show/hide)

Have fun!

If you have any questions about this do not be afraid to ask in this thread!

Previous winners:
(click to show/hide)
« Last Edit: September 13, 2017, 10:17:21 pm by _iPhoenix_ »


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Offline Jarren Long

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Re: Unofficial Codewalrus Contest 2
« Reply #1 on: September 14, 2017, 05:32:27 pm »
Sounds like fun, I'll take a crack at it. Got an idea for an animation project I've been too lazy to do, but this should be some good motivation to get it done.

Offline Juju

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Re: Unofficial Codewalrus Contest 2
« Reply #2 on: September 14, 2017, 05:50:09 pm »
Ah dammit, I got nearly the same idea as you.
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On semi-hiatus until who knows when. CODEWALRUS 2.0 COMING SOON
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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #3 on: September 14, 2017, 07:19:07 pm »
Ah dammit, I got nearly the same idea as you.

You could always do the same thing, if you think you could do it better.

I intentionally left that part of the rules blank (though the initial person will get bonus points for ingenuity)

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Offline Jarren Long

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Re: Unofficial Codewalrus Contest 2
« Reply #4 on: September 14, 2017, 08:28:25 pm »
Do it JuJu! If we both end up with something cool, we could always smash them together to make something even neater..

Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #5 on: September 14, 2017, 11:05:15 pm »
Do it JuJu! If we both end up with something cool, we could always smash them together to make something even neater..

Teaming is totally allowed! It adds to more interaction between members!
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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #6 on: September 26, 2017, 10:33:14 am »
Are there any updates @Juju and @Jarren Long (and anyone else who is planning to enter) relating to your projects?
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Offline Jarren Long

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Re: Unofficial Codewalrus Contest 2
« Reply #7 on: September 26, 2017, 02:55:23 pm »
A few on my end, I'll get an update posted tonight after work (give me 12-13 hours).

Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #8 on: September 28, 2017, 08:15:02 pm »
I know I’m a judge, and inherently will not/cannot submit an entry, but here’s how I’d convert an image to ascii. (Even though the contest didn’t say anything about ascii, I really like the idea)

I’d throw a few trained convolutional neural networks at my frames, checking for edges, at angles that can be represented in ASCII. (90 or 270, 180 or 0, and what ever angles the slash and backslash symbols are. I’d also have a few checking for a filled square vs an empty one, etc.)

I’d chuck that output into text file(s).

I would then initialize some form of viewing window, and display each frame at the correct speed.

As for the 8bit graphics, I would most likely have a program that I spent 30 seconds on (to fulfill the suggested 8bit graphics thing) that would convert an image to an 8bit image.
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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #9 on: October 07, 2017, 01:25:36 pm »
Here’s a countdown timer, btw :)
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Offline xlibman

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Re: Unofficial Codewalrus Contest 2
« Reply #10 on: October 08, 2017, 09:00:25 pm »
Lol nice countdown timer :P
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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #11 on: October 09, 2017, 03:42:57 pm »
Lol nice countdown timer :P

It’s actually more for myself anyways, I would forget otherwise ;)
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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #12 on: October 13, 2017, 10:44:44 am »
*shameless bump, drunken bar edition*

‘ezz dem foo dayz thooo complart you-cici-fooo.......
* _iPhoenix_ slumps over dramatically, clearly faking his drunkenness

Well, I’m exhausted, and that say (and it is) just as bad as being drunk...

Translation:

Less than two days to complete UCC2

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Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #13 on: October 14, 2017, 09:09:41 pm »
6 hours left.
@Juju and @Jarren Long, it would be beneficial for judging purposes if you could both somehow send me source code, but because this is kind of a last minute thing, there will be an additional 48-hour “grace period” for you guys to send me the code.

The code is not necessary, but it could give bonus points if it follows certain criteria.
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"walruses are better than tuxedo chickens, all hail the great :walrii:" ~ me

Offline _iPhoenix_

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Re: Unofficial Codewalrus Contest 2
« Reply #14 on: October 15, 2017, 02:50:36 pm »
Contest is over!
@Jarren Long, you have ~36 hours to submit source code, if you want. ;)

Juju already submitted his source earlier today.
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"walruses are better than tuxedo chickens, all hail the great :walrii:" ~ me

 


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