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[TI-84+CSE] Caticle Chronicles (split from Cat Nipper)

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b/Calculator Development publicado por u/Unicorn January 05, 2015, 02:24:46 AM
Update for part 1.
I have the basics of the enemies, I just need to implement enemy shooting and speed up the bullets. I also need to clean up the screen.
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u/Agothro January 05, 2015, 02:27:45 AM
Nice game. It's a shame that the TI84+CSE is so slow though.

Idea: maybe add walls or other obstacles?
u/Unicorn January 05, 2015, 02:34:34 AM
I was thinking about doing something with obstacles for part 3 ;)

Also,I was thinking about copying the code and remaking it for the monochromes when I am done.
u/princetonlion.tibd January 05, 2015, 03:18:27 AM
Quote from: Unicorn on January 05, 2015, 02:34:34 AM
Also,I was thinking about copying the code and remaking it for the monochromes when I am done.
I was thinking that I could try to port it to the Voyage 200. It counts as monochrome, right? :P
The V200 doesn't have a homescreen, just a ProgramIO screen.
u/Unicorn January 05, 2015, 04:32:05 AM
Quote from: princetonlion.tibd on January 05, 2015, 03:18:27 AM
Quote from: Unicorn on January 05, 2015, 02:34:34 AM
Also,I was thinking about copying the code and remaking it for the monochromes when I am done.
I was thinking that I could try to port it to the Voyage 200. It counts as monochrome, right? :P
The V200 doesn't have a homescreen, just a ProgramIO screen.
Well I definitly won't be attempting that :P But, I wouldn't stop you from trying!
Clarification: By monochrome I meant 83+ - 84+
u/princetonlion.tibd January 05, 2015, 05:30:32 AM
Quote from: Unicorn on January 05, 2015, 04:32:05 AM
Quote from: princetonlion.tibd on January 05, 2015, 03:18:27 AM
Quote from: Unicorn on January 05, 2015, 02:34:34 AM
Also,I was thinking about copying the code and remaking it for the monochromes when I am done.
I was thinking that I could try to port it to the Voyage 200. It counts as monochrome, right? :P
The V200 doesn't have a homescreen, just a ProgramIO screen.
Well I definitly won't be attempting that :P But, I wouldn't stop you from trying!
Clarification: By monochrome I meant 83+ - 84+
There was a small chance you meant a 68k calculator (unless somehow TI released a color V200 or something :P)
u/Dream of Omnimaga January 05, 2015, 07:57:31 AM
Quote from: princetonlion.tibd on January 05, 2015, 05:30:32 AM
Quote from: Unicorn on January 05, 2015, 04:32:05 AM
Quote from: princetonlion.tibd on January 05, 2015, 03:18:27 AM
Quote from: Unicorn on January 05, 2015, 02:34:34 AM
Also,I was thinking about copying the code and remaking it for the monochromes when I am done.
I was thinking that I could try to port it to the Voyage 200. It counts as monochrome, right? :P
The V200 doesn't have a homescreen, just a ProgramIO screen.
Well I definitly won't be attempting that :P But, I wouldn't stop you from trying!
Clarification: By monochrome I meant 83+ - 84+
There was a small chance you meant a 68k calculator (unless somehow TI released a color V200 or something :P)
The first thing that came to mind is the Voyage 400 http://www.ticalc.org/archives/news/articles/8/85/85069.html :P

But if you ever do a 68K port you might want to create a new topic about it to not hijack Unicorn's topic :P
u/Unicorn January 05, 2015, 07:59:24 PM
Ok, I need a little  help. Can I have more than 2 colors on the homescreen using DCSE libraries?

Update: The single enemy is going to move sidways then down when it reaches the boundry. It will be a little like space invaders in that regard.
u/Dream of Omnimaga January 06, 2015, 12:36:40 AM
You can, but not in one single Output command. To display many different colors you must use multiple Output commands.
u/Unicorn January 06, 2015, 05:11:14 AM
So after this code it would have 12345 one color with 67890 as another color?


det(12,3,20
Output(4,5,"12345
det(12,28,109
Output(7,8,'67890
Pause
u/Dream of Omnimaga January 06, 2015, 05:21:31 AM
I don't know the exact syntax of det(, since I never used that feature, but if that's the color setting command, then yes.
u/Unicorn January 06, 2015, 08:23:17 AM
It might not work though. det( is celtic and what you told me about may be xlibs.
u/Dream of Omnimaga January 07, 2015, 04:36:52 AM
Nah xLIB is only the real() commands, so you shoudln't have any problem. It's when you use both real() commands and det() simultaneously that problems can arise, although maybe that was fixed.
u/Unicorn January 09, 2015, 04:40:34 AM
Time for an UPDATE!

So, I have everything worked out except for a few (weird) bugs  :banghead: and the enemy shooting back.

I also have a screenshot!  >:D


u/Dream of Omnimaga January 09, 2015, 03:48:09 PM
Ooh I like it so far. Have you thought about making the bullet and enemy different colors? Also I think for improvement, the green to the left and right of Enemy Health should also be brown, as well as the extra gap to the complete right next to the vertical Attack text.


I also like the Doors CS icon although I would make the bottom thing more like a w so it looks closer to a ship.
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